Zombie Tycoon 2: Brainhov’s Revenge (PS3) Review
Chad Whitney / Jun 5th, 2013 Comments Off on Zombie Tycoon 2: Brainhov’s Revenge (PS3) Review
The Long-Short of Brainhov’s Revenge
While the story is engaging, and offers laughs throughout the journey, it leaves too many question marks for fans who have not played the first game. Apparently, Brainhov is a scientist that decided to turn himself into a zombie after successfully using it on his partner, Ernest. Brainhov does this using Formula Z, the formula used to bring back the dead. He created this so-called formula with the protagonist, now known as Tycoon, and Ernest. After Brainhov used the formula on himself, Tycoon used the formula to conquer the world. In the sequel, Brainhov returns for revenge with his fleet of blue zombies, and the user must best him using Tycoon and his squadron of green zombies, while continuing to eliminate any remaining human existence.
Controls are fairly simple, but hard to follow early into the game. This isn’t a major problem in the long term, as the game is built to be replayed. The replay value comes with the challenge of besting previous scores and the option of playing online in a multiplayer format, which pits two players and their army o zombies against each other. The multiplayer is lackluster, but the pieces of the game really come together to form a the best possible experience. Players choose between controlling Tycoon’s faction of zombies or Brainhov’s. In the short term, the game is hurt by the fact that in the early parts of the game the player is not fully aware of what is going on in the game. Combine that with the slow pace of the game, and even slower movement of the characters, and the result is a game that struggles to keep players engaged. Yes, even Tycoon, who drives a vehicle that spawns zombies and has a minigun on the roof, moves slowly. When a zombie unit is eliminated they return to action via the Mobile Spawner. Also, each zombie has a role; from the combat efficient Samurai zombies to the Engineer Zombies who can use devices placed around the map. With slow zombies pursuing objectives that are randomly and unevenly spread throughout relatively large maps, the constant respawning back at Tycoon gets old really fast, and the goal of guiding Tycoon to his objective become more of a burden than a goal. The question marks left early in the game add to the humor and quirkiness of the game, but humor comes at the extent of engaging gameplay.
Graphics and Sound
The game uses cartoon-like graphics and quirky sound effects, to the likeness of the Nickelodeon show, Fanboy and Chum Chum, to portray a frivolous view into the zombie apocalypse. Green zombies illustrate Tycoon’s zombies, while blue zombies characterize Brainhov’s zombies. It is understood that there aren’t too many sounds a zombie can make, but there is a clear distinction between the serious groan of the zombies in The Walking Dead: The Game and the more silly groan of the zombies in Zombie Tycoon 2. All of the games looks and sounds are a comedic embellishment of a zombie apocalypse caused by a power hungry “Tycoon” with brains and resources.
Zombie Tycoon 2: Brainhov’s Revenge offers fun for all ages, if the player can make it past the first few hours. However, most people will find this game to be unengaging and overall unsatisfying. Like everything else in life, Brainhov’s Revenge should be taken for what it is. As a Real-Time Strategy game with challenging objectives and creative characters that offer a few good laughs, Brainhov’s Revenge is worth the $10 for fans of the series and newbies, alike. The free download for all PlayStation Plus subscriber is certainly reason enough to give the game a try, as it is sure to make players laugh, and some ans will get addicted to the games multiplayer. The game is a great start to users that are new to the Real-Time Strategy genre, but it certainly will not be remembered with the greats.
tags: review , zombie tycoon 2