trending / - - - - - - - - -

trending / playstation 4 - ni no kuni - halo - wii u - bungie interview - ces top picks - radeon hd 7850 - woods pga tour

Xbox 720: The Next Generation of Gimmicks

/ May 14th, 2013 3 Comments

Xbox 720
Xbox 720

Xbox 720

Clearly the big news is that on May 21, Microsoft will unveil the successor to the Xbox 360. It is an exciting time for gaming. Exciting for everyone from system and dev fanboys/fangirls to indie diehards and the handheld hardcore. The new era of gaming has either already arrived in some forms or is set to land soon in others, cementing the eighth console generation. On the verge of the next Xbox’s announcement, it is worth looking back at industry trends for an idea of what to expect in the next round of consoles, but more importantly the console gimmicks.

Offloading Loading Screens

[adsense250itp]So what is already known? PS4 will have Gaikai cloud gaming, which will host and stream gaming in certain capacities. It can only be speculated at this point how Xbox will bring in some of those capabilities too, and if twitter firings are anything to go on it may even be ‘always online’. Less loading and installing delays are the obvious improvements everyone wants to see and developments that Sony and Microsoft would want us to be excited for -maybe because that enthusiasm defers from any incoming subscription fees later established. The knock-on effect for less hard drive hard work would hopefully ensure no red rings and yellow lights (lest Sony and Microsoft forget) this time around because frankly, an expensive console that bricks almost immediately is not good enough in 2013.

More Toys

It's likely that Kinect, or an advanced version of the device, will be an inbuilt part of Microsoft's next console.

It’s likely that Kinect, or an advanced version of the device, will be an inbuilt part of Microsoft’s next console.

In all honesty, Kinect and Move were attempts at capturing the trailblazing success of Nintendo Wii‘s unique full motion gameplay gimmick. It is going to happen again. The PlayStation Vita will provide the dual screen support that Wii U‘s GamePad achieves and Microsoft being the company with a horse in every race will likely follow suit, whether at launch or later. Xbox Smartglass acts as a prototype in many ways to these off console screen shenanigans and it is possible the brand will be re-purposed to serve a dedicated tablet device for the new console. Whatever Heart-rate monitors, balance boards and Guitar Hero/Rockband instrument sets are pumped out be sure to see them appear in one guise or another on other consoles.

Tablets and pads aside, There is less reliance on a physical product nowadays. If games can be played without a controller they can certainly be played without a packaged game and the aforementioned streaming upgrades and potential off console hard drives should see gaming take a further step away from physical media. The various console stores will have high odds on becoming more relevant than they are already.

New User Interface

Xbox needs to run a UI that succeeds where Windows 8 failed.

Xbox needs to run a UI that succeeds where Windows 8 failed.

It might not be the most exciting gimmick or high on most people’s lists of expectations, but how gamers view and scroll through their consoles will be just as important to gamers, as it will be to Sony, Microsoft and Nintendo, if not more so. Hits and clicks will tell the console crafter what the player wants when not playing games; what they watch through NetFlix and LoveFilm, what they are likely to buy in online stores, what they think through user reviews (and thinly veiled market research practices like Miiverse), and ultimately how much time they spend on their systems. Much has been written about the growing potential for advertising appearances within games through either product placements or full blown commercials. The fact remains that marketing is already extremely prominent in the console user interface. Everything from a PlayStation Home to the Xbox avatar costume can convey an ad or implied message. Even by doing nothing and actively ignoring stealthy advertising, the gamer contributes to the process. The selections gamers make all combine to help console manufacturers and whatever third parties, correlate data to better suit future sales. The Amazon style ‘customers also bought’ bar seen on console stores is just a taste of what we see of that and will see in the future.

It is a safe bet that the next Xbox will be effective in steering the market from within just as the PS4 and Wii U promise to do. Microsoft needs a win in this area more than one might think; the disastrous response to Windows 8‘s bungled introduction to the market has been perceived by many to have caused a PC sales drop of 14% since its October release. This is the pad friendly tile face interface which Microsoft Chief executive Steven Ballmer described as a “Bet-the-company” moment at launch. Whatever users use come Xbox 720 time, it better be impressive for Microsoft’s sake. With more sophisticated UI appearing adaptable to multiple devices, Crystal Xbox owners will not just be on their consoles when they are on their consoles.

Sharing and Following

The PS4 can enjoy bragging rights on its real time Facebook posting and Ustream streaming capabilities via its ‘share’ button for now at least. If a PC giant like Microsoft cannot upstage Sony by doing something similar then frankly they would be beaten at their own game. Microsoft have been social media since MSN Messenger, before social media was social media. PS4’s stake in sharing is arguably in retaliation to the domineering popularity of Xbox Live’s inclusive online gameplay.

Sony and Microsoft do not just want to ‘friend’ and ‘follow’ players social media accounts, they also want to befriend and follow customers around on their phones. That is right, the battle for brand loyalty has gone mobile with PlayStation Mobile and Xbox Live (for Mobiles) set to become key players this gen. At present, phone technology is advancing far quicker than that of games consoles so who knows how much of that console experience will be in our pockets in the future.

As of this week, PlayStation Mobile have upped the ante by waiving the publishing fee for mobile developers which was previously sat at the $100 (€80/ £65) mark. Now that kind of cash is nothing to a big developer so Playstation’s outstretched arm is clearly reaching towards people that Microsoft have been trying to get to second base with for a long time; indie developers.

Claiming the Indie Frontier

Successful break away indie games provide ‘The next big thing’ in video games. Indie games are like the moon and Sony and Microsoft have been desperate to plant a flag and play golf on indie games for a while. Both systems have had their fair share of cult hits in the area before, so it will be interesting to see how Microsoft will respond to PlayStation’s supposedly developer consulted console of suped up physical and virtual memory mashed together on a x86-64 platform. Oh, and If there was any doubt of PlayStation’s mission to become the indie brand console then it should be noted that PSN added am indie game section to the PlayStation Store this week. Your move Microsoft.

Advanced Social Gimmicks

A more immersive version of the New Xbox Experience could change the industry.

A more immersive version of the New Xbox Experience could change the industry.

Gimmick wise, Microsoft have always been neither ‘micro’ or ‘soft’ in their approach to social gaming. Social gaming does not just have to mean throw a ‘Facebook’, ‘Twitter’ or whatever third party brand at the console either. The scope for social gimmicks unique to gaming is vast and if Xbox can patent a snappy enough new approach to this they could stand out from the competition.

Bringing together friends and strangers from far away effectively through consoles has been a tough enough nut to crack for gaming for well over a decade. It is not enough to just have the capability, if that were the case the Dreamcast would have dominated the market. No, social gaming needs to be delivered effectively in a novel way and Xbox 360 has arguably gotten closest to achieving this with Xbox Live.

A more advanced version of their online service on the Xbox 720 could wow the industry on May 21. With more players able to watch movies and play games together online in real time on a more sophisticated system, the Xboffins could create something to X-pand their ground braking idea. Just think, Xbox Live has over 35 million members. If Xbox successfully re -imagines gaming as a social event with a dedicated audience in excess of that number then they truly would be delivering a new new Xbox experience.

The Same Old Sh-tuff

Halo 5

Halo 5? Yeah, of course Halo 5… duh.

Slims, premium models, price drops and special editions. It seems sometimes it is better to be the last person to the party in games consumerism because it certainly has npt been fair to early adopters over the years. If you’re not getting your account hacked then you’re coughing up for subscriptions and ‘points’. By now there is hope for a more streamlined and secure experience to gaming, at a push maybe even a less greedy one, but that is all there is – hope. Maybe Microsoft have learned enough lessons, time will tell.

On the games front, Xbox would be wise to establish new exclusives quickly. With two powerful systems running the same games all too often, really what is the difference? Trick question, there is not one and no number of vocal ardent fanatics delusionally married to their brand is ever going to change that, but Microsoft could. The launch needs to go off with an impressive list of games that are ‘Xbox Only’ for Microsoft to overshadow their competitors. Launching to keep up is instant defeat and Microsoft could Sega their fate there and then on that stage with anything less.

Here is to a triumphant list of hype inducing games everyone can be excited for come May 21. After all; the specs, techs, brand loyalty, functions, add-ons and gimmicks are ultimately utterly meaningless – Games are all that matter.

Olly Jones
Olly Jones is a contributor to the editorial team at Gaming Illustrated. As an artist, Olly has created artwork to publicize games for Capcom, Ubisoft, Arc System Works and Grasshopper Manufacture.
Olly Jones

tags: , , , , , , , ,

Related Posts


Remedy Reveals Control for 2019

Jun 12th, 2018No Comments

Xbox E3 Press Conference

Microsoft E3 2018 Press Conference Review

Jun 11th, 2018No Comments

Cyberpunk 2077 Trailer

Cyberpunk 2077 Trailer Surfaces at E3 2018

Jun 10th, 2018No Comments

Halo Infinite

Halo Infinite Revealed at Microsoft E3 2018 Conference

Jun 10th, 2018No Comments

Top Articles

Wizard of Legend Review: Now You See Me Jun 21st, 2018 at 10:46

Garage Review: Claustrophe Jun 20th, 2018 at 10:08

Vampyr Review: Call Me Vampire Jun 7th, 2018 at 3:27

Omensight Review: Mysterio May 29th, 2018 at 9:31

Bombslinger Review: Never Forgiven May 24th, 2018 at 10:50

Laser League Review: The Future is Neon May 23rd, 2018 at 10:02

Light Fall Review: Eclipse May 9th, 2018 at 11:01

Last Day of June Review: Cherish Apr 24th, 2018 at 12:00

Flinthook Review: Rogue Life Apr 16th, 2018 at 8:00

Ni no Kuni II: Revenant Kingdom Review: King Back Apr 5th, 2018 at 9:48

bestjett buyeww 8821540416 link

besttrew buyhfgh 8821540416 link

bestavbe buydfgss 8821540416 link

bestjett buyeww 9890321666 link

besttrew buyhfgh 9890321666 link

bestavbe buydfgss 9890321666 link

bestjett buyeww 7113767895 link

besttrew buyhfgh 7113767895 link

bestavbe buydfgss 7113767895 link

bestjett buyeww 5837773326 link

besttrew buyhfgh 5837773326 link

bestavbe buydfgss 5837773326 link

bestjett buyeww 7111342359 link

besttrew buyhfgh 7111342359 link

bestavbe buydfgss 7111342359 link