If you haven’t checked it out yet, be sure to read our Mists of Pandaria Launch Guide for some great information for when the latest expansion releases.
Cross-realm zones are also live now. Essentially, this feature attempts to fix the problem of underpopulated zones and realms by allowing players from different servers to play in the same zone. The servers getting crossed are determined by Blizzard and are based solely on population, so you can’t necessarily go invite your friend on Mal’Ganis to quest with you on Spirestone.
The patch brings the data and update necessary to activate the Theramore’s Fall scenario, but it will not be activated until shortly before the launch of Mists of Pandaria next month. If it works similarly to the events to retake the Echo Isles and Gnomeregan, Blizzard literally just needs to push a button to activate the event in-game.
Area of Effect (AoE) looting is now live as well, meaning that your characters only have to select one enemy corpse to collect all the loot from nearby corpses, rather than having to go one-by-one. While this may seem a minor convenience, players that practice AoE leveling will find this feature a long time coming and a major time-saver
Blizzard also brought support for the BattleTag system from Diablo III over to World of Warcraft, allowing you to use a user-created name instead of your real name when using Real ID features.
These new features should give players plenty of content to keep them busy until the launch of Mists of Pandaria itself in less than a month. Anyone planning on playing Mists of Pandaria is recommended to try out the new class changes soon as they are quite extensive and learning them now is better than spending the first day or so of Mists of Pandaria running around on their warlock trying to figure out how burning embers and demonic fury work.