Will GTA V Ever Get Campaign DLC?
Ryan Bloom / May 11th, 2015 No Comments
In an interview with Jack Thriller, Shawn Fonteno, the actor who provided the voice of Franklin in Grand Theft Auto V, revealed that he is working on new content for the game. He is hardly the authority at Rockstar Games, but this isn’t the first time we’ve heard of DLC for GTA V’s story mode. There’s been rumors of CJ from GTA: San Andreas and Franklin’s friend Lamar starring in new content. Despite all these rumors, Rockstar has not hinted at any new campaign content.
But that doesn’t mean story-based DLC isn’t coming to GTA V. If Rockstar’s recent history of post-release support indicates anything, players may heading back into Los Santos for solo adventures soon.
Rockstar’s History of Story DLC
Rockstar has cashed in on the successes of its open-world titles and kept players invested through additional single-player content. Players flocked back to Grand Theft Auto IV — which launched in 2008 — when The Lost and the Damned released nearly a year later and The Ballad of Gay Tony debuted eight months after that. However, that was more than five years ago, at a time when Rockstar didn’t put as much stock into its online gameplay. Sure, GTA IV had both co-op and competitive online multiplayer modes, but it wasn’t on a scale of what was to come.
Red Dead Redemption, Rockstar’s take on the classic Western, released in 2010, and with it started a new era for the publisher. The game embraced multiplayer more than any other Rockstar title before it. The MMO-like open world was filled with multiplayer game modes and mini-games. A number of bonus content was introduced, culminating in the massive Undead Nightmare, a DLC content pack so large, it spun off into a completely separate package. In addition to new multiplayer content, Undead Nightmare included a significant single-player campaign. It seemed Rockstar had developed a formula for post-release support — embrace the multiplayer experience before exploring its characters in new, unique ways.
Live from Los Santos
So where does that leave GTA V? If Rockstar is following the steps it outlined with Red Dead Redemption, multiplayer support comes before launching new story-based content. While players quickly became enamored with GTA Online upon its launch, Rockstar’s promise of online heists was multiplayer’s real appeal. It took too long, but the company finally delivered new co-op heists online. Based on Rockstar’s previous strategy, that means single-player content shouldn’t be too far behind.
With a thriving online community and the potential for more online support and heists, does GTA V even need story mode DLC? Players need a new incentive to explore Los Santos without having to rely on teammates. GTA IV’s extra story content added depth to the campaign and explored new character interactions. Undead Nightmare allowed players to experience Red Dead Redemption from a unique, fresh perspective. GTA V and its huge world deserve this treatment. Nearly two years since its original release — and now that Rockstar has brought the game to all its intended platforms and fulfilled its promise of online heists — it’s time to give Grand Theft Auto V a proper send off.
tags: grand theft auto , Grand Theft Auto V , Grand Theft Auto V DLC , GTA V , GTA V DLC , opinion