WildStar, developed by Carbine Studios, is currently in beta and the final version of the game is scheduled to release June 3.
The game is a promising massively multiplayer online role-playing game (MMORPG) as well as an immense and fast-paced action MMO. The story is deeply layered and takes place on the fictional planet of Nexus. It is there that WildStar blends the themes of fantasy and science-fiction. In the past, this genre has been unsuccessful as an MMO. However, WildStar brings new concepts to the table, including housing, story presentation and the intense player interaction with the game world.
The game has many unique qualities. Graphics and story are wild beyond players’ imaginations. WildStar is a more action-based MMO rather than a turn-based MMO such as Wizard101. The game’s combat features will appeal to fans of fantasy and science-fiction. The combat style is very fluid, meaning while the player is in combat the opposing player has a range limit on their abilities. The range is displayed on the ground and shown not only to you but also to your opponent so both players will know how far your attacks can go.
In World of Warcraft, players are more static and players attack opposing characters until one falls down. Combat in WildStar is much more animated. Players have to jump around to avoid attacks. This feature is enjoyable and much more interactive from a player’s prospective.
Missions in the game are also fast-paced. You never feel lost in the game; you always have a purpose or goal as you explore the world of Nexus. There is always a lot going on behind the scenes while playing the game, which is a bonus for the story or lore-interested player. There is a huge world to explore and there is a guide or narrator to explain what is going on. This will appeal to players who just like to play or explore.
The housing of WildStar has great appeal to players who like to have their own place in a game. This gives players the ability to be creative with not just their character but with an environment. The ability to customize characters or houses extensively is very appealing. Players can collect loot for their house from missions completed and choose items like a couch, windmill or defense tower. Players have the choice between having housing on the ground or floating in the air, called a “sky plot.” This adds a feature that has not been seen in other MMOs.
The option for the player to accumulate Certification of Research Exploration Destruction and Development (C.R.E.E.D.) is a great concept for a player that has the time to play but is tight on funds. C.R.E.E.D is an in-game item players collect and exchange for game time.
WildStar has been in development for eight years and it will be interesting to see the final product. So far, it is shaping up to be a unique and fun take on the MMORPG.
For more information on WildStar, check out our preview here.