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What’s In Your Box?: Week of 1/24

/ Jan 24th, 2015 No Comments

Super Mario Galaxy 2

Each week, we here at Gaming Illustrated are always playing a number of different video games. However, we may not be talking about them in reviews or editorials. That doesn’t mean they aren’t worth talking about, but for any number of reasons an avenue to speak on them doesn’t come up. To remedy the issue, we’re going to ask our staff (and you, honestly) what’s in your box?

What’s in Kalvin’s Box

In two weeks’ time, Persona Q: Shadow of Labyrinth has not lessened its vice grip on my attention span (despite having to give up some time to play through Citizens of Earth, which is great). Digging deeper into the game’s dungeons and completing Elizabeth’s requests has become a calling. It has been interesting to see the story develop and how the dynamics between both Persona 3 and Persona 4 teams become more pronounced and formed. There is no greater joy than seeing Chie and Akihiko titter back and forth about meat, or Teddie and Koromaru’s rivalry start brewing.

Persona Q

Teddie is once again in rare form.

In Persona Q, you can choose between viewing the game from the Persona 3 protagonist or Persona 4 protagonist’s perspective. Since I choose to follow the Persona 3 crew, it behooved me to revisit Persona 3 FES on PlayStation 3. Having played Persona 4 Golden ahead of this game made the transition difficult because you are so limited by the stamina meter and controlling the protagonist. So it makes strategy and necessary grinding a bit tough (this is remedied in the PSP port). Regardless of some minor issues, Persona 3 FES is a hell of a game.
Persona 3 FES

Yeah, shove it, Junpei!

Against sanity and reason, I willingly decided to pick up a Wiimote again. However, $9.99 for Super Mario Galaxy 2 is a sweet enough incentive to do so. The first Super Mario Galaxy left me a bit cold even though it is a very good game. It came out at a time when the Wii’s appeal began to wane for me, essentially a year after the system came out. Yet everyone always raves about how great Super Mario Galaxy 2 is. It was time to find out the truth, even if it meant using motion controls again willingly.
Super Mario Galaxy 2

The game fills your lifelong quota of groans.

The general consensus is not wrong about the game. It is fantastic. The game is sublimely charming with imaginative level design and great art direction. My greatest fear was correct though, motion controls are garbage even after all these years. Nintendo always used the Wiimote in innovative and clever ways, but no amount of ingenuity can make shaking a Wiimote or Nunchuk feel good. But you’ll put up with the bad feels because the game is just that good.

What’s in Greg’s Box

Hello again my glip-glops! So currently I’m replaying Banjo-Kazooie, a Rare classic that hasn’t aged a bit. Silly character noises, collectibles galore and moves out the wazoo have kept well with the comedy glue that makes up the world of Spiral Mountain. This is a game near and dear to my heart.

It is helping in the unhappy wake of hearing that Club Nintendo is riding off into the HD sunset. Ultimately Banjo-Kazooie uses charm and solid gameplay mechanics to wow and remain relevant. While I do own it on Nintendo 64, I usually play the Xbox 360 arcade version for the sake of not having to find my cartridge.

If I must die, I shall face the beast head on... BLOOD AND THUNDER!

If I must die, I shall face the beast head on… BLOOD AND THUNDER!

Gamers everywhere should really find that one game that never ages, whether it be a classic icon or modern-day masterpiece. Timelessness is a near unrankable category of gaming that should never be ignored. Plus, Captain Blubber sounds like farting and burping; we all need our dose of sophomoric humor from somewhere and why not a fat sad hippo?

Greg Johnson

Greg Johnson

Associate Editor at Gaming Illustrated
Greg is a Nintendo fanboy who would cry if they ever went third party. He writes news, previews and reviews at Gaming Illustrated.
Greg Johnson

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