What’s in Your Box: Overclocked
Kalvin Martinez / Jun 4th, 2016 No Comments
Each week, we here at Gaming Illustrated are always playing a number of different video games. However, we may not be talking about them in reviews or editorials. That doesn’t mean they aren’t worth talking about, but for any number of reasons an avenue to speak on them doesn’t come up. To remedy the issue, we’re going to ask our staff (and you, honestly) what’s in your box?
What’s in Kalvin’s Box
Let’s be real here, there has been one thing in my box this week. You know what time it is because everyone else is addicted to the same thing. Overwatch has been wearing a hole in my PS4. I can’t get enough of it. In the free time I’ve had this week, it has been spent getting some matches in and trying to get some wins in.
Mei is Bae
As I’ve played more and more matches, I have found an affinity for Mei. She has the best combination of defense and offense. Her abilities when used right can prove devastating. Her ice wall ability can cut off the opposing teams’ ultimate abilities taking that flourish and game changer off the table. There is nothing more satisfying than throwing up a well-placed ice wall between your team and a Reaper’s Death Blossom causing PHATBLUNTS42060 to erupt in a volcano of f bombs.
Mei’s Cryo-Freeze can help hold a point long enough to give your team the time it needs to finish off the opposition. The added health regeneration for three seconds also gives Mei a breather to re-group and get back in the fight. Timing the use of the abilities right can have you going from Cryo-Freeze right into a new Ice Wall to block damage and head for a better position. It isn’t just the abilities that make Mei a great character, but her ice blaster is super versatile.
Knowing how best to utilize the frost ray close-up to freeze enemies in their tracks and switch quickly to the ice sickle launcher can provide a killer combo. The ice sickle launcher also can be a great way to snipe enemies at mid-range, positioning her behind a Reinhardt will allow Mei to gank some fools with precise aim. Throw in her Blizzard ultimate and you have a well-rounded fighter with a unique skill set. She can be tricky to use, but once you get her down, she is a powerful asset to any team. As they say, Mei is bae.
Diversify your Bonds
Last week I said it is important to find a character that fits your play style. That’s true when you’re starting out, but to be truly successful you’ll need to become good with additional characters. Preferably learning how to use an offensive, defensive, tank, and support character is the best way to fill in where your team is lacking. Mei may be my main, but I have spent a good deal of time trying out and getting decent to good with other characters.
Each day I try to spend some time with a new character to see if I can do anything with them. If I can’t then I move on and try out someone else. I don’t want to hurt my team by me trying out someone I don’t know. Luckily, I have been smart to pick characters that are new but fit how I play. While I liked Mercy, she is tough to use because most people lack the sense to protect their medic and I haven’t nailed her pistol yet. Lucio is a much easier to understand support character with cool passive buffs and a decent offense. While his buffs are weaker than the rest, he can hit everyone within range. The only issue is people spreading out and not utilizing Lucio’s buffs.
I also have a pretty good Tracer. She gets chewed up real easy if you’re not pairing her with the right teammates, but you can harass characters using her teleport and rewind well. Also if she is in a group with good team work, she can finish off a lot of characters quickly allowing the team to take the point. I found if utilized properly, she can get past annoying turrets/Bastion if timing teleports and shots right getting around the headaches cause by them.
As far as defensive characters, Reinhardt’s shield is a great way to clear a path. While that’s the most obvious way to use the character, using him as a strong offensive character takes a lot of practice and high level play. He is best used in a team that’s working well together. Zayra is a character I like more as a tank because her projected barriers can give a short, but strong bit of shielding to a teammate and her particle barrier can help give her a push to do some heavy damage. Her particle cannon is a strong short range weapon that can also lob some powerful explosives that if aimed right can clear out some fools.
The point is get good with multiple characters so you aren’t on a team with six Reapers.
I’ve played a fair number of matches so far and the losing ones are always when people don’t work together. Shockingly in a team based competitive shooter, teamwork is where wins happen. While you can use team chat, it probably isn’t going to be productive because strangers aren’t necessarily known for listening to each other (or wanting to organize on the fly). Even without using chat, common sense things go a long way into forming a cohesive team of strangers. Focus on the point. The objective is the only thing that matters, your sick gankz are not going to do much for you because sixty kills don’t matter if you took an L.
The game has simple hints, use a diverse and well-rounded team and coordinate attacks. If you’re in an escort mission use defensive characters to shield while keeping the point moving and have offensive characters provide cover fire and take out the opposition. Know what other characters can do. Reinhardt has a powerful shield that can absorb a decent amount of damage and help draw fire giving lower health characters like Tracer a breather from gunfire.
Lucio has great passive support abilities allowing him to heal those around him or speed up their movement. His ultimate ability can be a real game changer too if players are smart and rally around him to use that short defensive burst to go in for the kill in a capture match. What should be avoided is everyone going off and doing their own thing. You always focus on the point at all cost because matches are won and lost at crunch time when people are not staying on the point. There is no bigger agony than having a match sewn up until the last few minutes and losing because your teamwork falls to pieces.
Last week I said the game is best played with a friend or friends, and that is certainly true. It is easiest to communicate, coordinate and devise a strategy for victory while adjusting on the fly like if there is a particularly annoying Bastion or focusing on taking out a good healer. Oh and you get a sweet experience bonus for playing as a team. Plus, it is fun securing that win with a couple of buddies.
tags: opinion , Overwatch , What's in Your Box