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What’s in Your Box: End of the Road | Gaming Illustrated

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What’s in Your Box: End of the Road

/ Mar 25th, 2017 No Comments

The Legend of Zelda: Breath of the Wild

Each week, we here at Gaming Illustrated are always playing a number of different video games. However, we may not be talking about them in reviews or editorials. That doesn’t mean they aren’t worth talking about, but for any number of reasons an avenue to speak on them doesn’t come up. To remedy the issue, we’re going to ask our staff (and you, honestly) what’s in your box?

What’s in Greg’s Box

Hello once again boxi, it’s time for us to get serious. Kalvin and I have both beaten The Legend of Zelda: Breath of the Wild. Personally speaking, I don’t know what to do with myself.

Well that’s partly true, Yooka-Laylee does come out April 11th… but anyways!

The Legend of Zelda: Breath of the Wild

Hyrule is truly open, but sometimes it is best to avoid certain doom before you’re strong enough to take it on.

It was a long and beautiful road to the end of Breath of the Wild, and the journey can’t be encapsulated even by the insane amounts of writing we’ve already done regarding it.

Simply put, it’s a 10/10 game. My prediction right now is that it will easily sweep Game of The Year from most sources and it’ll wholeheartedly deserve it.

The world is vast and can literally be done in any order players choose. I found obvious routes that made more sense than others, but regardless of which path players take, there are roadblocks for gameplay that can be overcome. Even without the right gear to survive hot or cold regions, potions can be made, or true blood brother beefcakes can just constantly be eating food to offset their dwindling hearts.

The Legend of Zelda: Breath of the Wild

Whether little kids at a stable or the fallen princess of the Zora, Breath of the Wild’s NPCs are top notch.

The characters were something else as well, a fair blend of silly non-sequitar NPCs mixed well with plot-centric and well-fleshed NPCs that tugged at my heartstrings. Nothing seemed wasteful writing wise in Breath of the Wild and every corner was utilized on the design end of the game. While there is a lot of open space in the game, none of it was just left completely barren, Korok seeds were always hidden and the random monster or creature encounter made sure I kept on my toes.

Once I finally reached the end of this journey I found myself completely emotionally spent. Fighting Ganon for Zelda’s life was the most climatic endeavor I’ve experienced in a long time. It was truly a cathartic end to the best Zelda game of all time.

What made this the greatest game was how much about the journey it was, even in a post-apocalyptic setting the world felt full and worth exploring. I cannot wait until the Expansion Pass comes to fruition, and to see what Nintendo has in store next for the hero of time.

What’s in Kalvin’s Box

While battling sickness this entire week, I managed to muster the strength to play some video games. Sure my video game play time remained firmly on The Legend of Zelda: Breath of the Wild as I made my final push to save Hyrule.

Farewell to Hyrule

It’s so hard…it’s so hard to say goodbye! Alas, I had to bid farewell to Link and Zelda as we overcome the monstrous force of evil, Calamity Ganon. It was a long journey to prepare for my final assault on Hyrule Castle.

Every moment spent in preparation was completely satisfying and added depth to my adventure. Whether it was completing over a hundred Shrines, recovering all of Link’s lost memories, or free the four Divine Beasts, every second spent increasing my strength was highly compelling. Honestly, as I was ready to take on Ganon, I spent hours faffing about running around Hyrule because I wasn’t ready to leave.

The Legend of Zelda: Breath of the Wild

The Shrines were innovative and memorable.

If there is one drawback to Breath of the Wild being open-world is it suffers from the same draw backs of all open-world games. The dichotomy of fatigue and an unwillingness to let go. It comes in waves. After a while you get overwhelmed by the sheer size of the games. However, once you overcome the enormity of Hyrule and devise a plan, you find it difficult to say goodbye because you are so thoroughly enraptured by exploring every inch of the map.

One of the biggest fears in a game like Breath of the Wild is the ending won’t live up to what lead up to it. It was especially worrying due to how brilliant everything prior to assaulting Hyrule Castle was. Without spoiling anything, the climax and ending of the game totally live up to expectations.

The Legend of Zelda: Breath of the Wild

Combat was always exhilarating as we tried to recover our memories and awaken the Divine Beasts.

Exploring Hyrule Castle is exhilarating with tons of dangerous enemies, treasure to find, and a complex layout with multiple routes to Ganon. Nothing was more exhilarating than hearing the music kick into high gear as you take on a Lynel or Guardian Turret. While the battles before reaching Hyrule Castle’s Sanctum are fierce, the battle with Calamity Ganon is even more ferocious. It is everything you’d want for a multi-part final battle with an end game boss. The final show down is one hell of a finish.

Last week, I spoke to the quality of writing and how the characterization of Breath of the Wild was the best in the series. The ending is a perfect payoff to the caliber of story Breath of the Wild told.


Kalvin Martinez

Kalvin Martinez

Senior Editor at Gaming Illustrated
Kalvin Martinez studied Creative Writing at the University of California, Santa Cruz. He writes reviews, prose and filthy limericks. While he is Orange County born, he now resides in Portland, OR. He is still wondering what it would be like to work at a real police department. Follow Kalvin on Twitter @freepartysubs
Kalvin Martinez

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