What’s in Your Box: Dark Titans 2
Kalvin Martinez / Feb 11th, 2017 No Comments
Each week, we here at Gaming Illustrated are always playing a number of different video games. However, we may not be talking about them in reviews or editorials. That doesn’t mean they aren’t worth talking about, but for any number of reasons an avenue to speak on them doesn’t come up. To remedy the issue, we’re going to ask our staff (and you, honestly) what’s in your box?
What’s in Greg’s Box
Hello boxers one and all!
This week has been easy and hard, but don’t worry I’ll only be discussing the video games I’ve played.
On the hard side we’ve had Dark Souls 3, which I finally took the time to beat. Now all that’s left is to hunt down secret items, explore optional areas and eventually buy the DLC.
For anyone that’s ever been curious about Dark Souls, Dark Souls 3 is definitely the place to start. The combat is smooth, mechanics are straight-forward and with the all-seeing eye of the internet puzzles are very much surmountable should they become too much.
On top of that, the ability to summon in allies is easier than ever, I’d highly recommend picking Dark Souls 3 on a platform with friends and help each other along the way.
When Dark Souls 3 became too much I switched over to a little Indie title called Poi.
Poi is a classic collect-a-thon that pays heavy homage to Mario, especially Super Mario 64. The visuals are bright, the platforming is challenging, and there’s a fair share of hidden areas and plenty of collectibles for adventure seekers.
The game is beautiful and witty, cute and whimsical, but sadly didn’t offer much new. It’s a newly discovered photograph that peers perfectly bad to yesteryear, and provides a well done gameplay experience and adventure.
Being able to play as either male or female is a nice plus, and it’s one more title to help me bridge the gap until Yooka-Laylee.
What’s in Kalvin’s Box
Valentine’s Day is coming up and I’ve been romantic as hell to my box. When I haven’t been half watching Powers, I’ve been busy mowing down enemies with a mech in Titanfall 2.
Mechs Can’t Sing the Blues
Titanfall was a great change of pace for the first-person shooter genre when it came out two years ago. It gave the turgid genre a much needed boost of energy by ramping up the speed, mobility, and mechanics. What seemed like the logical choice at the time, focusing solely on online play, became the game’s one flaw.
In ignoring the single-player aspect, Titanfall created an intriguing and rich world with no way to appreciate it. Sure, there were thinly inserted story aspects to online matches, but it didn’t do justice to the cool sci-fi world Respawn Entertainment created.
Titanfall 2 remedied that issue by including a single-play mode in addition to the online play fans of the first loved. Even though it seems counter-intuitive to include a single-player mode in a first-person shooter since most players go straight into online, it does have some benefit, especially for Titanfall 2.
It gives Respawn ample space to highlight and expand the world of Titanfall and the conflict between the Militia and the IMC. Another huge benefit since the game moved multi-console is it gives new players more adequate space to familiarize themselves with the mechanics. One drawback to Titanfall’s approach was it threw players into the deep end off the bat since the tutorial was a bit flimsy.
Not only does Titanfall 2’s single-player give you a better handle on the core mechanics, it also gave Respawn plenty of room to throw in clever twists based off of those mechanics that wouldn’t work in a multi-player setting. Another positive is the inventive level design with the most eye catching being the manufacturing plant that bends gravity mid-way through.
The most striking twist is the time travel mechanic Cooper gains when he finally chases down Anderson. This is used to amazing ends from setting up time based ambushes on enemies to platforming through time and space, and the most exciting wall running between past and present.
To help familiarize players with the various mechs of the game, BT-7274 gains new load-outs throughout the single-player mode allowing him to become Scorch, Tone, Legion, and more. Much like Cooper, BT-7274 gives players the opportunity to try out the different titan types to get a better feel for how they operate. It is cool to be able to switch between types on the fly to fit different scenarios.
The narrative itself doesn’t feel too exciting at first. It is the typical veteran takes on a plucky apprentice soldier story that has played out quite a bit. Grunt Jack Cooper gets special training from Captain Latimosa who thinks he could be a good pilot in time. Their training is interrupted by a special mission to stop the IMC’s operation on Typhoon. However, once they arrive it is a blood bath.
The mission goes belly up and Latimosa ends up dying in the conflict. With his final breaths he transfers control of his Vanguard-class Titan, BT-7274 to Cooper. BT-7274 and Cooper are tasked with finish the mission on Typhoon and figure out what the IMC was up to. Complicating matters it the presence of mercenary, Kuben Blisk and his crew of maniacs. If Cooper is going to survive he’ll need to form a storng bond with BT-7274.
This is where the single-player narrative shines the most: the characterization of BT-7274. Despite being a Titan, BT-7274 is imbued with plenty of personality and its matter-of-fact robotic manner plays well off Cooper’s brash soldier persona. Watching the two go from strangers thrown together by circumstance into friends is one of the coolest aspects of Titanfall 2.
tags: Dark Souls 3 , opinion , Poi , Titanfall 2 , What's in Your Box