Over the passed few years the Point and Click genre has received new life; and Daedalic Entertainment’s The Night of the Rabbit is another title breathing life into this dying genre. However the Point and Click genre can be very hit or miss. If the humor isn’t right or the gameplay is too straightforward, games can fail incredibly easily. Does The Night of the Rabbit pass these tests, or is it just another failure in the genre?
The Night of the Rabbit has a unique art style. Combining elements from a children’s story book and the Professor Layton series, The Night of the Rabbit feels as though the player is playing a book. This is a very good thing in a genre that is based around it’s aesthetics and story. The backdrops are both detailed and gorgeous. Thought all is not perfect in regards to The Night of the Rabbit’s visuals. It can often be hard to discern what’s just background, and what’s an object needing to be picked up. While this may be the challenge in Point and Click games, it seems much harder to just spot the difference overall. Lastly, some of the animations are slow and often take a little bit to “preload” leaving the characters standing there awkwardly. Overall these are just small gripes, but they are definitely gripes.
AudioImmediately upon loading The Night of the Rabbit, the player is greeted by a haunting tune very reminiscent of a Tim Burton movie. Not long after, the score sounds a lot like something from a fantasy movie, setting the tone for Jeremiah’s adventure. The soundtrack is nice and varied, and definitely helps set the scene for every bit of the story. The voice acting is also above average. Each of the characters has their own distinct personalities, and the voice actors help convey this. Some of the lines are questionable at times and at other times the writing is nice and humorous. Overall, Daedalic did a phenomenal job with the audio.
GameplayIn The Night of the Rabbit the player assumes the role of Jeremiah Hazelnut, a young boy who dreams of being a magician. After a strange turn of events, it seems that his dream is turning into a reality. But is he sure this is the reality he wants? It is the player’s job to guide Jeremiah through his adventure, and to lead him to his dream. Like any other Point and Click adventure game, the general goal is collect all of the items in an area and use them to solve a puzzle to advance to the next area. The Night of the Rabbit does a great job at masking these puzzles. They don’t seem as straight forward as they do in most games, but they aren’t obnoxiously difficult to solve either. This creates a nice mix challenge and progression. Often, it’s easy to see what you’re trying to accomplish, but now how to accomplish it or it what order to accomplish it.
Furthermore, The Night of the Rabbit has one of the greatest additions in a Point and Click: The ability to pause scenes. This is fantastic for people who have to take a phone call, or need to step away for a moment. Most games either have unskippable scenes, or have auto advancing scenes. Both of these force the player to either wait until the scene is over to step away, or miss the entire scene completely.
The Night of the Rabbit is not without flaw however. As stated in the Video section, it can often be hard to discern what’s an item needing to be interacted with and what’s just backdrop. This can often artificially extend the length of a puzzle, as the player will spend time randomly clicking around looking for the next piece of the puzzle.
With a fun and interesting art style, superb audio and enjoyable gameplay; The Night of the Rabbit is a great entry into this newly resuscitated genre. While it may have a few small issues, the overall product is very enjoyable. The ability to pause scenes and the enjoyable puzzles definitely make up for the artificial difficulty injected due to the backdrops. Overall, The Night of the Rabbit is a must buy for anybody who enjoys Point and Click adventure titles.