The Legend of Zelda 3DS: A Return to Form
Daniel Weinell / Aug 12th, 2013 No Comments
[adsense250itp]The Legend of Zelda: A Link to the Past is one of the best Zelda games to date, which is why the prospect of returning to that version of Hyrule is so exciting in The Legend of Zelda 3DS game. The Legend of Zelda: A Link Between Worlds is an indirect sequel to the Super NES original set in the same world and taking place a few centuries after the events of A Link to the Past. The game will feature a new iteration of Link and Zelda and an entirely new quest for the hero. Nintendo had been toying with the idea of remaking A Link to The Past but ultimately decided on a follow up to that beloved game in The Legend of Zelda 3DS.
The Legend of Zelda 3DS has been designed to replicate the look and feel of A Link to the Past. All of the character models and sprites have been converted to beautiful 3D models to take advantage of the 3DS’ unique features but apart from that, the game looks just like the original. Link has been redesigned to look more like the Super NES era Link complete with long blonde bangs and a simplistic tunic. Many of the enemies from that game make a return as well though some have had their attacks altered to better fit the new system. The entire overworld from the original game seems to be present in the sequel, but the dungeons are all new. Link has an exciting new ability in this game – he can transform himself into a crude two dimensional cave painting version of himself. This ability is only useable when Link is against a wall but it appears as though he can do this on most walls he comes across. This new ability creates some unique new puzzle solving for the hero. For example, while riding on a floating platform, Link encounters a wall that will force him to fall to his death. With some quick thinking, the player can transform Link into the painting on the wall, walk around it, then transform back as his platform arrives. This transformation ability seems to be a core mechanic of the game akin to Link’s ability to transform into a wolf in Twilight Princess.
Link’s abilities are now governed by a gauge which slowly replenishes over time. This means that while in cave painting form, Link has a time limit before automatically changing back. This new mechanic applies to Link’s other items as well. The bow and the magic hammer make a return but this time the bow does not require the player to obtain arrows, instead each shot depletes the stamina bar. The hammer has some interesting new uses – there are switches that Link can hit that launch him up towards the screen to land on a higher level of the dungeon. There seems to be a lot of vertical traversal in order to take advantage of the 3D effects of the 3DS. So far these are the only three abilities that have been shown, but there will presumably be a whole range of items for Link to collect when The Legend of Zelda 3DS releases this November.
A Link Between Worlds will take full advantage of the 3DS hardware. The top screen is where all the action happens while the bottom screen is used to display Link’s active weapons and the dungeon map. This is incredibly useful as it limits having to pause the action to access a menu like in previous Zelda games. The gameplay seem to be in line with the classic analog controls for the most part, which is a change from the DS Zelda games’ control scheme and more akin to how the original A Link to the Past played. While Phantom Hourglass and Spirit Tracks were enjoyable games, it is nice to revisit Zelda’s roots in The Legend of Zelda 3DS.
It is incredibly exciting to return to this iteration of Hyrule and see what has become of the inhabitants. It a little scary making a sequel to one of the most beloved Zelda Games of all time. Nintendo runs the risk of stepping on the toes of the original game’s story and potentially alienating fans. But Nintendo rarely disappoints with their core franchises and this game is already looking to be as fun as past iterations of the series. Fans have a lot to look forward to on the 3DS and The Legend of Zelda 3DS will be a reason for those who do not yet own the handheld to finally purchase one.
Zelda fans will have plenty to enjoy later this year when The Legend of Zelda: The Wind Waker HD comes out in October for the Wii U and The Legend of Zelda: A Link Between Worlds is set to be released for the Nintendo 3DS this November.
tags: 3ds , A Link Between Worlds , A Link to the Past , nintendo , the legend of zelda , the Legend of Zelda 3DS , The Legend of Zelda: A Link Between Worlds , the Wind Waker HD , zelda