The story takes place 1,000 years before Skyrim, where Molag Bal, the Daedric Prince of Domination and Enslavement, tries to bring Tamriel into his realm of Oblivion. Players must first choose one of the three factions to join: Aldmeri Dominion, the Daggerfall Covenant, or the Ebonheart Pact.
As a staple for any Elder Scrolls game, character customization will be present. Players will have to choose a race, class, armor, weapons and abilities for their character. This will allow a player’s character to be unique and have a certain combat style that will determine one’s role in a group.
Players will be able to explore all of Tamriel. There are no linear quests. If players are on one quest and suddenly see another environment that appears interesting, they are free to go that direction. The Elder Scrolls Online rewards exploration. Players will discover new quests and treasures. If a player saves a town, those townspeople will remember that player every time he or she visits that town. Quests can be completed solo or with a group large or small. There will be no separate servers so it will be easy to find and play with friends.
PvP is a great component to the game where the three factions fight in a massive battle to take over Cyrodiil and crown a new ruler. Once a player reaches level 10, he or she can participate in the PvP battles. The opportunity to explore the lands of the other two enemy factions will be available after a player reaches level 50 and completes the storyline of his or her alliance.
There is so much more to The Elder Scrolls Online that it’s impossible to cover everything. The game will have aspects fans love from Skyrim, Oblivion and Morrowind, plus elements that will make MMO fans happy. The Elder Scrolls Online is set to release Spring 2014.
For more on The Elder Scrolls Online, read Sean Gibson’s hands-on preview of the game from E3.