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The Bureau: XCOM Declassified Announced

/ Apr 26th, 2013 No Comments

The Bureau: XCOM Declassified
The Bureau: XCOM Declassified

The Bureau: XCOM Declassified

The Bureau: XCOM Declassified is set to release Aug. 20 for Xbox 360, PlayStation 3 and PC, 2K Games announced.

Developed by 2K Marin, the squad-based third-person shooter evolved from the XCOM first-person shooter originally announced in 2010.

The Bureau: XCOM Declassified takes place in 1962 during the Cold War. Gamers will take on the role of special agent William Carter as he leads his team of agents into battle. The ensuing cover-up taking place during the game leads to the eventual story seen in last year’s turn-based strategy game XCOM: Enemy Unknown.

While The Bureau: XCOM Declassified will feature a cast of characters alongside Carter written into the plot, customizable agents used as squadmates who die will not be able to be revived. As with previous XCOM games, 2K Marin wants the new game to maintain focus on tactics, tools and team.

In the spirit of the franchise, The Bureau: XCOM Declassified will force players to act tactfully. During shootouts, gamers will have the ability to move squadmates around the battlefield, use specific abilities from those squadmates and prioritize targets thanks to the Battle Focus interface.

“The Bureau tells the story of XCOM’s mysterious beginnings,” 2K Marin creative director Morgan Gray said in a press release. “We’re expanding the universe with a declassified tale of government conspiracy and heroic cover-ups told through third-person tactical gameplay.”

The Bureau: XCOM Declassified will cost $59.99 at launch. The game can be pre-ordered at retailers now. Pre-order purchases will come with the Codebreakers side mission.

Ryan Bloom

Ryan Bloom

Chief Editor at Gaming Illustrated
Ryan Bloom is a writer and avid gamer from Orange County. He received a B.A. in Communications with a minor in American Studies from California State University, Fullerton in 2010. Follow him on Twitter @BloomsTweets.
Ryan Bloom
Ryan Bloom

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