Tetris Effect Announced for PS4, PS VR
Ben Sheene / Jun 6th, 2018 No Comments
Tetris Effect is coming to PlayStation 4 with PS VR support this fall, Sony announced during it’s countdown to E3 2018.
In anticipation of Sony’s E3 2018 press conference, the company is making new game announcements and revealing release dates for upcoming PlayStation games. Starting June 7 and ending on June 10, the announcements will lead up to Sony’s conference on Monday, June 11 at 6:00pm PST.
Tetsuya Mizuguchi, President and CEO of Enhance Inc., took to the PlayStation Blog to go into detail about what players can expect from Tetris Effect. The game is in development by the same team that worked on Rez Infinite and Lumines. Part of the inspiration behind Tetris Effect is the phenomenon of the same name, in which people begin to see Tetrimino blocks falling down in their mind’s eye.
Mizuguchi hopes to immerse players in the Tetris effect by using 30 different stages that enhance the shapes with visuals, sounds, and music. Each of these stages will react differently based on how players perform. Background elements, audio effects, and even the Tetris pieces will all play in harmony. Levels also act as more than just settings to play in, as they will attempt to convey and trigger specific emotional responses in players.
Tetris Effect will feature standard Tetris modes like Marathon, Ultra, and Sprint and other modes unique to the game. A slowdown mechanic called “Zone” will allow players to stop time and keep Tetrimino blocks from falling to save themselves from a possible game over or get extra line clears.
Tetris Effect Announced Trailer
tags: Enhance Inc. , news , PS VR , ps4 , Tetris Effect