trending / - - - - - - - - -

trending / playstation 4 - ni no kuni - halo - wii u - bungie interview - ces top picks - radeon hd 7850 - woods pga tour

Taylor Kurosaki on How Call of Duty: Infinite Warfare Transcends Setting

/ Dec 19th, 2016 No Comments

Call of Duty Infinite Warfare Review

Call of Duty: Infinite Warfare presented a bold leap for a franchise that has often been accused of resting on its laurels. This year, a series that once took players through the trenches of World Wars jettisoned off beyond Earth. Spaceships, robots and anti-gravity grenades may make the series look unfamiliar in this new entry, but developer Infinity Ward is convinced this is the same kind of game players expect from Call of Duty.

Taylor Kurosaki, narrative director at Infinity Ward, recently sat down with Gaming Illustrated to talk about Infinite Warfare and the franchise’s new direction. Can it still be Call of Duty even when sniping enemies in a distant planet?

A Soldier’s Story

“The main challenge was: did this universe feel like a plausible universe that a Call of Duty story could place in?” Kurosaki said about bringing Infinite Warfare into the distant future.

Infinite Warfare is Infinity Ward’s first Call of Duty since the series began a three-year development cycle, and it is the first time the team didn’t have to compromise its vision for PlayStation 3 and Xbox 360.

The game’s story may seem farfetched but is actually grounded in war stories of the past.

Players take on the role of Commander Nick Reyes, who leads his crew across the solar system to take on the Settlement Defense Front, a splinter group which wishes to exert its dominance over humanity. Reyes constantly demonstrates an iron will against hopeless odds, giving players a heroic avatar to get in the boots of. The series is known for a handful of memorable characters since its inception, and Reyes is the latest addition to that list.

Kurosaki knows the legacy of the series and recognizes that it is synonymous with World War II. In many players’ minds, this is still true, even with the series shifting time periods and conflicts. No matter the war, the game is played through the eyes of one or two soldiers firing across the field of battle at enemies.

“Call of Duty has always been the epitome of a soldier fantasy,” Kurosaki said. “And stories about human soldiers in conflict with other humans soldiers can transcend a lot of settings that you would normally go to.”

The conflict that Reyes and his fellow soldiers go through is on a massive, galactic scale but feels realistic and practical in the context of Infinite Warfare’s setting. While it may seem like Infinity Ward is straying from the established norm as far as possible, it is keeping with the series’ roots in some of the most important ways.

Growing the Roots

From Jackal fighters that give players the chance to dogfight in the dark of space to a robotic companion that was as believable as any human, Infinite Warfare reaches far and wide for how it allows players to engage. Futuristic setpieces are beautiful to watch unfold.

Kit Harington’s Admiral Salen Kotch is the face of the Settlement Defense Front, but his presence is often understated. In asking Kurosaki about Kotch, I was surprised at his logical response, which helped me appreciate the game’s narrative even more.

“It’s not a story about the enemy,” Kurosaki said. “The enemy is a source of pressure being put on Reyes and his team, and what’s interesting for us is how Reyes and Salter respond to that pressure that Kotch is an agent of.”

“He’s out there, he’s lurking. He’s Jaws. The shark is not in much of that movie but yet you feel that he is out there constantly hunting, constantly looking for you, wondering where he’s going to turn up next. That’s what Kotch is. He is sort of zeroing in on you, getting closer to you, and he’s not going to stop until you’re destroyed.”
 

Call of Duty: Infinite Warfare

The sci-fi setting opens up Call of Duty both narratively and mechanically.

By understanding the interplay between heroic soldiers and villainous dictator-like enemies, Kurosaki and the team at Infinity Ward know how to make a story tick.

Length-wise, Infinite Warfare is about average for Call of Duty standards, running about six hours. After playing from beginning to end, it’s obvious that there is an attention to detail in telling a story and immersing players in environments that are believable and a world worth fighting for.

Call of Duty: Infinite Warfare ultimately feels like a stepping stone toward a greater story that Infinity Ward wants to tell. It’s the first building block in a greater universe and a larger franchise that begs to be expanded upon.

By putting the player in space, a wealth of new challenges were presented that the development team had to overcome. Toiling through this unexplored territory not only benefited the narrative, but expanded the gameplay. Where does Infinity Ward’s vision for Call of Duty go from here? In a way, it’s somewhat easy to tell. But with this brave new frontier Kurosaki sums it up best: “I think you have an opportunity to redefine what Call of Duty can mean.”

 

Ben Sheene

Ben Sheene

Senior Editor at Gaming Illustrated
Ben is from Kentucky where he originally began playing games (an activity he still continues to this day). With a love for writing he graduated from Centre College with a BA in English. He recently moved to California to pursue whatever future endeavors were there. A passion for music, gaming, blogging, and existing keeps him up at night and crafts him into the person he is today.
Ben Sheene

tags: , , , ,

Related Posts

Call of Duty: Infinite Warfare Multiplayer Beta

Infinite Warfare’s First DLC Sabotage Out Next Month

Dec 21st, 2016No Comments

FPS Pro Holiday Gift Guide

Holiday Gift Guide: The Console FPS Pro

Dec 5th, 2016No Comments

Call of Duty Infinite Warfare Review

Call of Duty Infinite Warfare Review: Among the Stars

Nov 3rd, 2016No Comments

Call of Duty Infinite Warfare

New Releases: Week of 10/30

Oct 30th, 2016No Comments

Top Articles

Tumbleseed Review: Roll-like Jul 25th, 2017 at 10:00

The Surge Review: Souls of Scrap Jun 27th, 2017 at 11:00

NBA Playgrounds Review: Jam Session Jun 8th, 2017 at 8:00

Pokémon: Magikarp Jump Review Jun 5th, 2017 at 9:42

Puyo Puyo Tetris Review: New Tricks May 23rd, 2017 at 9:00

Cooking Mama: Sweet Shop Review: Just Desserts May 22nd, 2017 at 10:29

Solo Impulse Duffel Bag Review May 17th, 2017 at 9:52

Turtle Beach Recon Chat Headset Review: Talk is Cheap May 11th, 2017 at 11:00

Persona 5 Review: Stylin’ on ‘Em May 9th, 2017 at 10:00

Has-Been Heroes Review: Holding Out May 3rd, 2017 at 12:02

bestjett buyeww 2331732425 link


besttrew buyhfgh 2331732425 link


bestavbe buydfgss 2331732425 link


bestjett buyeww 9311787767 link


besttrew buyhfgh 9311787767 link


bestavbe buydfgss 9311787767 link


bestjett buyeww 542474534 link


besttrew buyhfgh 542474534 link


bestavbe buydfgss 542474534 link


bestjett buyeww 2278737097 link


besttrew buyhfgh 2278737097 link


bestavbe buydfgss 2278737097 link


bestjett buyeww 7173644556 link


besttrew buyhfgh 7173644556 link


bestavbe buydfgss 7173644556 link