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Steep Review: Fresh Powder

/ Dec 12th, 2016 No Comments


The Alps is one of the world’s most extensive mountain ranges. Most people will never get to feel the rush of skiing or visiting the Alps at all, but Steep brings that experience to your living room.

The open-world extreme sports title features challenges in skiing, wingsuit flying, snowboarding and paragliding, and they are recreated with all the excitement as the real thing. However, the open world doesn’t quite feel alive.

Snow Buddies

In Steep, players are newcomers to the extreme sports scene and must slowly work their way up the ranks. To do so, they must complete challenges to score more notoriety and unlock more challenges.

Controls for each sport feel smooth and make sense. Players can easily jump into the game and learn the controls on the fly, but there are more complex controls to learn as players take on more difficult challenges.


Trick challenges are the most fun.

When you enter a challenge, you will likely find other players attempting the same quest alongside you. Unfortunately, this is the only real interaction you have with other players. You can press a button to invite other players to a party, but there is no sense of community.

However, there is another way to interact with other Steep players. Players can build their own challenges by creating their own course throughout the map. This can be done by free roaming around the Alps or by asking others to recreate your specific route through a challenge.

This means there is an unlimited amount of challenges available in the game, and it is fun way to interact with friends who have Steep.


What post-apocalyptic hellscape is thi — OH DUDE SICK 360!

Mixed in with challenges are discoverable quests that require players to follow a mountain spirit. This spirit tasks players with “enjoying nature’s glory,” which is code for just playing the game.

These side quests give the world of Steep some context and create a better sense of immersion. Players feel as if their thrill-seeking has a deeper meaning than just having fun in the snow.

Across the Mountains

Steep encourages players to get the extreme sports experience, and this includes exploring the landscape in every way possible. Getting around the map is done by using a set of binoculars to discover new points of interest. Locations can be unlocked by visiting them or by looking at them through binoculars.

This method also opens up the fast travel option, which allows players to quickly jump to another location or challenge without having to traverse the mountain range. This is important because players will likely want to retry challenges to best their previous high score.


I could snowboard down, but that’s so slow.

Another way the game encourages exploration is through its gorgeous graphics. The beauty of the Alps is perfectly captured with breathtaking views and attention to detail. Steep is filled with rocky hills, lush forests and lots of powdery snow.

The best way to view these visuals is through the game’s GoPro-inspired first-person view. It may be too immersive for some, but the GoPro mode feels like really being there in the Alps.


Steep is a game for thrill-seekers and wannabe thrill-seekers. It captures the amazing views and landscape of the Alps, and it recreates extreme winter sports in an immersive way. However, its multiplayer options are lacking, which is surprising for this type of game.

Steep was reviewed on PlayStation 4 using a code for the game provided by the publisher.


Greg Johnson

Greg Johnson

Associate Editor at Gaming Illustrated
Greg is a Nintendo fanboy who would cry if they ever went third party. He writes news, previews and reviews at Gaming Illustrated.
Greg Johnson

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Top Articles


Gaming Illustrated RATING



Some of the mechanics take some getting used to, but the sheer amount of challenges to attempt is adds needed replay value to the game


The Alps are captured perfectly in Steep and it's easy to get lost in the amazing landscape while ripping across it at break-neck speeds.


The soundtrack has some good music selections, but they become repetitive and break from the immersion.


There is a lack of multiplayer, but being able to create challenges and take on user-created challenges is a fun way to introduce multiplayer.

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