trending / - - - - - - - - -

trending / playstation 4 - ni no kuni - halo - wii u - bungie interview - ces top picks - radeon hd 7850 - woods pga tour

Skylanders: SuperChargers Review: Tripping the Rift

/ Oct 27th, 2015 No Comments

Skylanders: SuperChargers

By the time you get to the fifth entry of a series, things tend to get stale. Formulas have been too firmly entrenched that it all becomes a by the numbers experience. Trying something new and innovative often falls by the wayside for fan service and what’s expected. Luckily, the “toys to life” genre has become somewhat crowded over the last few years, which means even the originator can’t rest on its laurels.

Skylanders doesn’t fall victim to its own success and tries something new in Skylanders: SuperChargers. The addition of vehicles to the game adds a good deal of variety and replayability to the game. SuperChargers also experiments with new angles in terms of story, which results in some cool moments. However, the combat still has some shortcomings by virtue of the sheer variety of Skylanders.

Sometimes the Only Thing to Fear is the Dark

Times are dark in Skylands. The citizens of Skyland are imprisoned, the portals are closed, and Kaos stands on the precipice of victory. The one thing that can stop Kaos from succeeding is the quick thinking of Hugo, Callie and Flynn. They managed to re-activate a portal. This calls forth the SuperChargers and their powerful Rift Engine vehicles to help free them and stop Kaos.

Kaos has put Skylands and its citizens on its heels with his new doomsday weapon, the Sky Eater. This gigantic fortress has the ability to destroy all of Skylands forever. There is also something more sinister than Kaos lurking within the Sky Eater. Victory won’t be won easily as the Skylanders will have to journey all over Skylands and deep into its history. It will take everything the SuperChargers have to save Skylands.

Skylanders: SuperChargers

Combat in Skylanders: SuperChargers truly depends on selection.

Unlike previous Skylanders’ adventures, SuperChargers’ story manages to make Kaos seem legitimately threatening and give decent stakes to the danger occurring. The story has some interesting plot elements, starting with Kaos virtually winning by imprisoning everyone and forcing Skylands Academy to be on the run. There is also a cool meta angle on how the Portals are closed by Kaos thereby removing any threat to his plan. All of this makes what the Skylanders have to accomplish feel meaningful in the overall scheme of the story and the future of Skylands.

The story fruther delves into the history of Skylands, which fleshes out the world. Learning about the history between Skylands, the Ancients and the Darkness feels important rather than just extraneous plot points to extend the narrative. By exploring Skylands’ past, the story can go into unique locations that change up the look and feel of the game. Places like the Spell Punk Library are home to some of the most engaging moments in the game. But the story isn’t without faults. There are still the McGuffin quests that artificially lengthen the proceedings to the point of feeling bloated.

Hop in the Whip

The major angle for SuperChargers is the inclusion of vehicles for the new batch of Skylanders. Now the Skylanders can cross great stretches of land, vast bodies of water and open swaths of sky. Each of the locales you’ll venture to in your quest to rescue Skylands will have challenges involving land, sky and water.

These challenges are optional, but net some good loot, experience, star dust and good karma points. The side quests range from the creative — like dogfighting a gigantic rooster that shoots egg torpedoes — to the straightforward — like racing through straightaways. Often these vehicle missions are a diversion, which are good if you’re looking for a break from the melee combat.

Skylanders: SuperChargers

Take to the skies for some dog fight action!

Outside of the optional vehicle quests, the majority of vehicle gameplay involves movement. These movement bridges involve you having to drive a car or fly a plane from one land mass to another to facilitate a main mission objective. Occasionally, boss battles will involve vehicle combat, which throw some variety into the boss battles.

There are a few sections that feature only vehicle gameplay. For instance, a destruction derby and certain locked story moments in the end game require vehicles. The forced vehicle sections are mostly well done with terrain that compliments the vehicle controls. However, the major problem plaguing all the vehicle sections is the generally loose controls. The steering is gummy and the maneuverability of vehicles leaves a bit to be desired.

Skylanders: SuperChargers

Land sections either are straightaway races or bowl-style vehicular combat.

For those that can manage the controls, they will probably find some value in the extensive racing portion of the game. There are land, sea and sky races for players to try their skills at with different difficulty settings. Despite the vehicles’ controls being hit or miss, the racing portion of the game is well fleshed out with good track designs, power-ups and solid racer AI. There are standalone racers that aren’t as sound as this additional mini-game.

The Wii U Advantage

While the vehicle missions add a fresh spin on Skylanders gameplay, the combat remains largely the same from previous entries. Every SuperCharger has a few attacks at their disposal with several upgradable moves and two distinct advanced upgrade pathways. This results in combat being a bit one note until you can purchase more powerful upgrades. Then fighting is only as interesting as the movesets for the Skylanders you currently own. That is unless you have the Wii U/Wii version.

Skylanders: SuperChargers

The collaboration between Skylanders and Nintendo gives an edge to the Nintendo version of the game.

The special Nintendo Skylanders: Hammer Slam Bowser and Turbo Charge Donkey Kong bring the heat. Their unique move sets liven up combat significantly and they level up into powerhouses. Each has clever moves inspired by their history. Donkey Kong has the ability to play the bongos or drop falling ladders on enemies, and Bowser can summon Koopas and breathe fire one he turns into the devastating Molten Bowser. These special Skylanders change the entire feel of the game for the better.


Skylanders: SuperChargers manages to bring enough fresh elements into the established Skylander framework to keep things interesting. The story has some truly cool things going for it, but still suffers from the bloat that usually mars a Skylanders’ tale. While the gameplay offers a lot of variety and improves on the platforming elements, the combat can still be hit or miss and vehicle controls leave something to be desired. Whatever shortcomings there may be, Skylanders: SuperChargers isn’t content to leave good enough good enough.


Kalvin Martinez

Kalvin Martinez

Senior Editor at Gaming Illustrated
Kalvin Martinez studied Creative Writing at the University of California, Santa Cruz. He writes reviews, prose and filthy limericks. While he is Orange County born, he now resides in Portland, OR. He is still wondering what it would be like to work at a real police department. Follow Kalvin on Twitter @freepartysubs

tags: , , , , ,

Related Posts

Mugsters Review

Mugsters Review: Follow the Leader

Aug 10th, 2018No Comments


Detached Review: The Dead of Space

Aug 8th, 2018No Comments

Runbow Review

Runbow Review: Run 4 Ya Life

Aug 2nd, 2018No Comments

20XX Review

20XX Review: Rock, Rock On

Jul 27th, 2018No Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

Verify That You Are Human... *

Top Articles


Gaming Illustrated RATING



While the gameplay offers a lot of variety, and improves on the platforming elements, the combat can still be hit or miss and the vehicle controls can leave something to be desired.


The Wii U version won't be the prettiest, but it still runs at a solid framerate with good visuals. The Spell Punk Library has some of the most exciting visual flairs in the game.


What Skylanders always does well is provide entertaining vocal performances for the colorful cast of supporting characters.


The story has some truly cool things going on for it, but still suffers from the bloat that usually mars a Skylanders’ tale.

Mugsters Review: Follow the Leader Aug 10th, 2018 at 9:23

Detached Review: The Dead of Space Aug 8th, 2018 at 10:00

Runbow Review: Run 4 Ya Life Aug 2nd, 2018 at 10:34

20XX Review: Rock, Rock On Jul 27th, 2018 at 8:00

Battle Chasers: Nightwar Review: Homage Jul 20th, 2018 at 9:37

Burnstar Review: Arsonists Jul 19th, 2018 at 10:33

Turtle Beach Stealth 300 Review: Hot Wired Jul 12th, 2018 at 9:00

BlazBlue: Cross Tag Battle Review: 4th World Jul 6th, 2018 at 2:53

Pode Review: Star-Crashed Jun 29th, 2018 at 7:00

Smoke and Sacrifice Review: A Mother’s Love Jun 26th, 2018 at 9:46

bestjett buyeww 6421480414 link

besttrew buyhfgh 6421480414 link

bestavbe buydfgss 6421480414 link

bestjett buyeww 9778959599 link

besttrew buyhfgh 9778959599 link

bestavbe buydfgss 9778959599 link

bestjett buyeww 4799748529 link

besttrew buyhfgh 4799748529 link

bestavbe buydfgss 4799748529 link

bestjett buyeww 5163887219 link

besttrew buyhfgh 5163887219 link

bestavbe buydfgss 5163887219 link

bestjett buyeww 9291807378 link

besttrew buyhfgh 9291807378 link

bestavbe buydfgss 9291807378 link