Primevil: New World (iOS) Review
Mark Adams / Dec 15th, 2012 No Comments
Sometimes developers just get it right when it comes to making games based on TV series or films. The amount of times this has happened can be counted on one hand, and not bucking that trend in any way is the new game Primevil: New World by Robots and Pencils. The game looks promising, and the hype behind it says that there are ultra detailed environments, dozens of weapon upgrades and unlocks, hidden secret missions and classic platformer gameplay. The game even promises some capture and kill mechanics and… Dinosaurs!
This game will instantly remind you of any platform game bought back in 1984 when platform games such as Manic Miner and Blagger were all the rage. It is a platform game at the most basic level. The idea is to get from the start position to find the exit of that level. Along the way you will have to jump over gaps in the environment, climb up ladders, jump onto ledges and shoot dinosaurs.
The gameplay could not be simpler, and anyone looking for a modern game that plays well is in the wrong place. Primevil: New World is an old-style platform game that does nothing right on all levels. Actually moving around and jumping and shooting is a chore at the best and the dinosaurs you encounter along your way giving you no feeling of danger as they should do.
You have a life-bar that drains if you are attacked by a dinosaur, either by them running into you or by them spitting at you (although it looks more like they are shooting you with bullets!). The aiming mechanic means you will always lock onto your target as long as you are pointing your weapon in roughly the right direction. There are portals on your journey that send you back and forth in time just as in the TV series, so one minute you may be on a roof-top, and the next you will be in a jungle. The scenery may change, but the gameplay is exactly the same. At the end of levels there are boss battles, which are easy to destroy.
The game uses an onscreen virtual gamepad. On the left of the screen is your direction pad, while on the right is your jump, fire and action buttons. Everything is separated well, and thanks to its spacing, the right buttons are usually hit. Jumping feels like you can float on air forever, just like in platform games of old, you sometimes need to be accurate within a pin-point to reach your target. The control system and the way it handles is as dull as the gameplay.
Ultra detailed environments are promised, and if that means environments made out of Lego blocks with painted front ends on them, then it has succeeded. The graphics are some of the worse ever seen in an iOS game, seeing things animated in the game just adds insult to injury. Your lead characters (there are two to choose from in the game with little difference between them) have about five frames of animation each, while the dinosaurs have at least three frames of animation. The entire character set is horrible to watch and the game becomes boring very quickly with not even decent graphics or animations to save the game.
Take all the comments that have been said about the graphics and gameplay and multiply them and you will be turning the sound off as soon as possible. A horrendous tune plays, sound effects are horrid and the whole thing could have had better sound written by a five year old.
Talking of five year olds, this is probably the market that this game will appeal to. Its got nothing to make it stand out from the crowd, has some of the worse graphics and sound ever seen in a game and the gameplay is decades old and has in no way matured with age. Words cannot describe how awful this game is, although as mentioned, it might appeal to very young children, or people who are huge fans of the TV series.