The Kickstarter began last Monday and has earned at least $40,000 of the minimum goal of $500,000 required to finish development. Pledges to donate will be taken until Aug. 16.
Plans to develop Precinct with Kickstarter as a means for funding were informally announced by studio founder Walls in February during an episode of the Guys from Andromeda podcast. Walls, famous for creating the first three games in the Police Quest game franchise, has not worked on a game since contributing to the 2002 PC MMORPG Earth and Beyond by EA.
In association with designers including former Sierra Entertainment co-worker Robert Lindsley, Walls has formed a the new studio Jim Walls Reloaded to create Precinct. He hopes the Kickstarter’s success will enable him to actively work on the game.
Besides its minimal goal of $500,000, four stretch goals have been established to encourage people to continue pledging. Every stretch goal reached means Precinct will get more content, better development of various aspects and localization in foreign markets. Reaching stretch goals will also help the game reach additional platforms, including smartphones, Linux, Xbox 360 and PlayStation 3.
Numerous rewards will be offered for donations. To further spur interest, the Kickstarter will be updated occasionally to update the development of Precinct and a give players a behind-the-scenes look at Walls, Sierra and Police Quest.
Precinct is a real-time, first-person 3D adventure game mixing the classic gameplay of a Sierra-style adventure game with modern technology. Players control officer Maxwell Jones in the the fictional city of Fraser Canyon. Moving up through the ranks, gamers will complete investigations and fight criminals using real-life police procedures, tactics and equipment.
If the Kickstarter is successful, the final game will be released in June 2014 for PC and Mac as a digital download.