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Destiny: It’s Been a While…

/ Sep 22nd, 2016 I greatly enjoyed my time with Destiny (or vanilla Destiny, as people take to calling it now) when it 0 comments continue reading >>

Toejam & Earl: Back in the Groove Preview: Straight Outta Nostalgia

/ Sep 21st, 2016 The word “remake” often leaves a horrid taste in one’s mouth. There have been so many remakes and reboots 0 comments continue reading >>

Kickstarting Trust: Fixing Crowdfunding

/ Sep 20th, 2016 Crowdfunding has become a regular method in the way games are developed and published. It has enabled game developers 0 comments continue reading >>

Rick & Morty Simulator: Virtual Rick-Ality Preview: Wubba-Lubba-Wow

/ Sep 19th, 2016 With long lines at PAX West 2016 floor, Rick & Morty Simulator: Virtual Rick-Ality seemed to be one of 0 comments continue reading >>

New Releases: Week of 9/18

/ Sep 18th, 2016 September is almost over and it feels like it just started. This week is a bit quiet, but there 0 comments continue reading >>

What’s in Your Box: HardCore Anime

/ Sep 17th, 2016 Each week, we here at Gaming Illustrated are always playing a number of different video games. However, we may 0 comments continue reading >>

STRAFE Preview: Doom and Gloom

/ Sep 16th, 2016 STRAFE, from developer Pixel Titans, was the most conventional first-person shooter on the show floor at PAX West 2016. 0 comments continue reading >>

LET IT DIE Preview: Death is a Beginning

/ Sep 15th, 2016 Grasshopper Manufacture and GungHo Online Entertainment’s LET IT DIE is looking to normalize a world where art and blood 0 comments continue reading >>

Blade Ballet Preview: Murder is a Dance

/ Sep 14th, 2016 Multiplayer was the name of the game at PAX West 2016 with a number of contenders stepping forth to 0 comments continue reading >>

Hob Preview: Shifty Explorer

/ Sep 13th, 2016 When a developer tries to branch out and do something different it can work out poorly. This is doubly 0 comments continue reading >>