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New Releases: Week of 5/8

/ May 8th, 2016 No Comments

Uncharted 4

If it wasn’t hot enough in April, May is certainly bringing the heat. Where the beginning of the year was pretty tepid for major releases, the Spring time is changing that. Even if many of the games coming out this month have been delayed quite heavily.

This week’s new releases include the terribly delayed Uncharted 4: A Thief’s End, the expanding content of The Binding of Isaac: Afterbirth, two great Roll7 games coming Xbox One in OlliOlli2: Welcome to Olliwood and Not a Hero, the brutal DOOM, and the Wii U port of Super Meat Boy.

Uncharted 4: A Thief’s End – PS4 – May 10

Set years after Uncharted 3 where Nathan Drake has been out of the thieving game and living an ordinary and domesticated life. However when Sam, Drake’s old brother who was long thought dead, shows up asking for his little’s brother’s help with a major score, he can’t refuse. Since he’s been out of the game, Drake will need to dig deep in order to help Sam look for the biggest pirate treasure of all time. Discovering the secrets of Libertalia will take the Drake boys across the globe looking for answers and require the help of old friends. This will be Nathan Drake’s toughest adventure yet.

Uncharted 4

Uncharted 4: A Thief’s End.

Uncharted 4: A Thief’s End will feature the same high octane, cinematic action the series is known for. Nathan Drake’s final adventure isn’t without some new tricks though. Now Drake will have some new mobility when exploring the game’s more open environments thanks to a handy grappling hook. More than just being able to swing around the place, Nathan Drake will be able to drive multiple vehicles in the game. This is a first for the series and will lead to even more spectacular action pieces.

Multiplayer for Uncharted 4: A Thief’s End will feature five and five deathmatches and more. Like the main story, players will be able to swing around on grappling hooks and use that momentum for melee actions. There will also be some new tricks for the multiplayer mode like the ability to summon sidekicks and use mystical.

Uncharted 4

Uncharted 4: A Thief’s End.

Sidekicks are AI characters that can run around helping your wrack up some kills, each with their unique abilities. Mysticals are supernatural abilities that can be called forth to profoundly change the flow of battle like the ability to summon the El Dorado sarcophagus from Uncharted 1 to track down enemies in its proximity or use the Djinn magic from Uncharted 3 to teleport short distances, and more.

Not a Hero – Xbox One – May 10

Reposted from New Releases 5/10/15:

“All hail BunnLord! Steve, BunnyLord’s campaign manager, is tasked by his purple benevolence with cleaning up the city. Taking out the rabble rousers of the city will ensure BunnyLord, a time travelling purple rabbit from 2048, wins his mayoral race. Steve manages an expanding roster of sketchy heroes that must utilize their skillsets to weed out the criminal underworld. With a hail of gunfire, it is up to these heroes to convince the undecided to vote or die.

Not a Hero features 2 ¼ D gameplay with the ability to run-and-gun and use cover to avoid taking fire. The quick-snap cover system allows you to pull off cool ass John Woo moves. Choose from 9 different heroes with their own unique styles and abilities to murder criminals in Not a Hero. Embark on dynamic missions with set primary objectives, occasionally random secondary goals, and unexpected mid-level events that can change the flow of your mission in an instant.”

The Binding of Isaac: Afterbirth – PS4 – May 10

Afterbirth will add over a 100 additional hours of gameplay to The Binding of Isaac: Rebirth. This add-on DLC will give players plenty of new content to expand and change how players approach The Binding of Isacc. New to Afterbirth are a new final area and boss for the main game, over a 1000 new room designs, a new playable character, eight new bosses, 25 new enemies, 120 new items, four alternate chapters, new alternate soundtrack, 10 new challenges, and plenty more. Some of the bigger additions to The Binding of Isaac: Afterbirth is the Greed Mode and Daily Runs.

The Binding of Isaac: Afterbirth

The Binding of Isaac: Afterbirth.

Greed Mode is a new game mode that involves you fighting off waves of enemies in each room. The waves become more intense the longer you survive until you hit wave eight, die or stop. If you survive the wave of enemies, you can take on “boss waves”, which has you facing off against an easy and a medium wave. The better you do the better rewards you’ll get. Surviving both types of waves will let you continue onto the next level, and every room in Greed Mode is amped up. Daily Runs replace the “seeds” of Rebirth, but now everyone will be playing in a universal “run” that is identical for everyone meaning you can accurately compare with your buddies to see who is the best.

OlliOlli 2: Welcome to Olliwood – Xbox One – May 10

Repost from New Releases 3/1/15:

“It is time to get back on that skateboard grind, bruh. The sequel to the great OlliOlli brings players to Olliwood. OlliOlli2 features a sharper look, bigger levels with split routes and secret lines, and a ton of new tricks and modifiers to test your boarding skills.

OlliOlli2: Welcome to Olliwood once again offers amateur and pro modes to give players plenty of content to roll through. It will also serve as good practice for the “Daily Grind” and “Combo-Rush” challenges. A local multiplayer mode will be coming in the near future via a free update, so youyou’re your brahs can grind together.The game will launch with full leaderboards for better community involvement.”

Doom – Xbox One, PS4, PC – May 13

Mars is in trouble. That might be soft selling it. Mars is being overwhelmed and infested with ferocious and powerful demons bent on turning the red planet into a hellish nightmare. There is only one thing that can stop these determined and brutal demons from victory and that’s you. No one is going to help you on this mission. It is up to you, the sole DOOM Marine on Mars, to beat back the demons and kill them all. Oh and save Mars too while you’re at it.



Doom’s single-player campaign was designed with forward motion in mind. This isn’t a shooter about taking cover and waiting for the right moment to shoot or wait and regenerate health. No, it is much more singular minded than that. Your job is to push forward and take out demons as quickly and brutally as possible. To aid you in this task, you’ll gain health and armor around the level and killing enemies will regenerate health. Plus, you’ll have a heavy arsenal of bad ass guns, killer melee executions, and some maneuverability to give you a means to destroy demons in spectacularly gory ways.

DOOM – Multiplayer.

The multiplayer for Doom is arena-style with a number of modes like four-player deathmatch, Domination, Warpath, Freeze Tag, and Clan Arena. Players will need their wits and skills to win, but powerful weapons, power-ups (even transforming into a demon if you find the right power-up), and vertical movement won’t hurt your chances. While multiplayer launches with nine maps, the DOOM SnapMap is level editor that will allow players to design their own maps and gameplay experiences (even changing up the game logic) with ease on any platform.

Kalvin Martinez

Kalvin Martinez

Senior Editor at Gaming Illustrated
Kalvin Martinez studied Creative Writing at the University of California, Santa Cruz. He writes reviews, prose and filthy limericks. While he is Orange County born, he now resides in Portland, OR. He is still wondering what it would be like to work at a real police department. Follow Kalvin on Twitter @freepartysubs
Kalvin Martinez

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