Mighty No. 9 Delayed Again
Ben Sheene / Jan 25th, 2016 No Comments
Mighty No. 9 has been delayed again and is now expected to be released at some point in spring 2016.
Keiji Inafune sent a message out to Kickstarter backers of the game announcing news of the delay. Mighty No. 9 was slated to release a week from now on Feb. 9. Inafune cites network issues and the bugs inside them, specifically when it applies to matchmaking. Fixing the issues with the online modes results from the fact that it is being ported to nearly every console available and that the game’s Unreal 3 engine is no longer being supported. Unfortunately, Inafune and his team at Comcept were not able to resolve the problems in time despite working up to the last minute.
“For this 3rd delay of the game, we have no excuses for disappointing our fans and especially our backers once more,” said Inafune. “We want to take this chance to express our sincerest apologies to everyone who has looked forward to the release. Although we are far past our original release date, the release of Mighty No. 9 is still right around the corner. We are all working hard to make sure that we can finish and release the game to all of our fans as quickly as possible, and ask once more for your support of this project that we have created together over these last few years.”
The vague spring 2016 release date is given because Inafune wants to make sure everything is in order before making another announcement.
Game delays happen but it seems to be particularly devastating in the case of Mighty No. 9. The game was one of the biggest Kickstarter projects because fans loved Inafune’s work at Capcom and this looked like the Mega Man game they haven’t had in years. But to be pushed from April 2015 to September 2015 to be delayed at the last moment into February 2016 to be delayed at the last moment again doesn’t instill much confidence. It’s possible the lack of hype around the game’s release could be attributed to rumblings of these problems. The real question might be, though, is if most Kickstarter backers and fans think problems with online modes are a good enough reason to push the game back yet again.
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tags: Comcept , Keiji Inafune , kickstarter , mega man , Mighty No. 9