Metal Gear Solid 5: One For the Road
Alejandro Grover / Jun 19th, 2013 No Comments
[adsense250itp]Metal Gear Solid 5 fans should beware of the fact that when researching the Phantom Pain, not every link will have something to do with Metal Gear Solid; there are also documentaries on how people experience pains in limbs they do not have… make sure not to watch the entire film hoping for a glimpse of Snake… Unfortunately, it does not happen. This article, however, is about Metal Gear Solid 5: the Phantom Pain; yes it is indeed confirmed that this is the fifth Metal Gear and Hideo Kojima is once again saying that this will be his last Metal Gear Solid game.
We have all heard that before, but this time Kojima claims it is for real and says he plans to retire after this one. Naturally, there has been lots of speculation going on around Metal Gear Solid 5 in terms of timeline, trailer meanings, story, characters, missing limbs, XOF, and Diamond Dogs. Speculate away because nobody has this stuff figured out. By now pretty much everyone must have seen the trailers and heard about the elaborate Moby Dick Studios prank. Without controversy and truly mind-warping speculation, it just would not be a Metal Gear Solid game. However, there are a few things that are confirmed.
As mentioned previously this is indeed Metal Gear Solid 5, not a spin-off, and this game means business. It will carry the tagline of Tactical Espionage Operations with the only other game carrying that tagline being Peace Walker. On that note, Kojima also explained the relationship of The Phantom Pain to Ground Zeroes; “Ground Zeroes is a prologue of MGSV. 9 years after that event will be The Phantom Pain,” Kojima explained. As far as the trailer, Snake is in a comma, he is waking up from the comma, he is having mass hallucinations, and there are a lot of characters in the game that ridiculously resemble characters that MGS fans will recognize. From there it is up to gamers what to think about all this chaos. Despite all the Phantom Pain hype, there is one thing that’s making waves in the MGS universe more than anything.
Snake’s New Voice
Kiefer Sutherland, most famously known as Jack Bauer from 24 and the guy from Call of Duty: World at War that warns us that “they got dogs comin’ at us!” will now be the voice of Snake in Metal Gear Solid 5. This has caused a combination of outrage and cautious optimism for fans of the beloved David Hayter’s vocal portrayal of Snake for the last 15 years. Kojima explains that the reason for this change is to obtain a more thorough, dynamic, live-action type performance rather than just a vocal one. Kojima is a guy that usually knows what he is talking about and it is hard to deny that David Hayter’s voice acting is not exactly the epitome of dynamic. Going into the future, the plan is to have games be acted out in real-time so as to create truly photo-realistic gaming experiences; this is something that cannot be accomplished with voice actors alone. When asked why the Japanese actors was not changed, he explained that with this game will be animated with the English speaking actor Kiefer Sutherland and thus will only require dubbing in Japanese, which requires no changes.
Snake’s got a new voice, Kojima’s set to retire and the Metal Gear universe continues to leave us bewildered about the details of its gameplay, characters and storylines. Kojima is never shy to drop small bits of information that just deepen the mystery as E3 approaches. There is also a curiosity as to whether Metal Gear Solid 5 may take form on future consoles as well. Kojima did indeed hint at the possibility. Kojima has made it clear that he will be revealing some good stuff at E3. He says he wants gamers to look forward to E3, promising that “You won’t be disappointed.”
tags: Ground Zeores , Hideo Kojima , metal gear solid , Metal Gear Solid 5 , MGS , MGS5 , The Phantom Pain