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Metal Gear Solid 5: The Phantom Pain Announced

/ Mar 28th, 2013 1 Comment

Metal Gear Solid 5: The Phantom Pain

Metal Gear Solid 5: The Phantom Pain

Metal Gear Solid 5: The Phantom Pain was officially announced by Hideo Kojima during a panel showing off the next-generation Fox engine at GDC.

According to Kojima, the previously announced games The Phantom Pain and Metal Gear Solid: Ground Zeroes both do not exist and are instead Metal Gear Solid 5: The Phantom Pain. Konami has stated this is not entirely true as Metal Gear Solid: Ground Zeroes is a separate game but will be connected to Metal Gear Solid 5: The Phantom Pain.

[adsense250itp]Kojima also said the new Metal Gear Solid experience will be an open-world game. It will star Snake, who is waking up from a coma that has lasted nine years.

Konami debuted a new trailer for the game featuring footage previously seen in a trailer for The Phantom Pain along with new scenes that tie together the events of original trailer and the trailer for Metal Gear Solid: Ground Zeroes.

Snake is seen stumbling through a hospital in the game’s debut trailer, as he was in the trailer for The Phantom Pain. Kojima said the hospital portion of the game will serve as a tutorial level at the beginning of Metal Gear Solid 5: The Phantom Pain. Snake will be fully mobile for the rest of the game.

The Phantom Pain was originally announced via a trailer during the 2012 Spike Video Game Awards. The game was immediately rumored to be Metal Gear Solid 5. Metal Gear Solid: Ground Zeroes was announced at a Metal Gear anniversary event in August last year.

Metal Gear Solid 5: The Phantom Pain will be available for Xbox 360 and PlayStation 3. No release date has been revealed.

The trailer for Metal Gear Solid 5: The Phantom Pain can be viewed below.

http://www.youtube.com/watch?v=xw5t45tEPWQ

Ryan Bloom

Ryan Bloom

Chief Editor at Gaming Illustrated
Ryan Bloom is a writer and avid gamer from Orange County. He received a B.A. in Communications with a minor in American Studies from California State University, Fullerton in 2010. Follow him on Twitter @BloomsTweets.
Ryan Bloom

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One response to “Metal Gear Solid 5: The Phantom Pain Announced”

  1. […] will use Kojima Production‘s Fox Engine, a cross-platform game engine that was developed for Metal Gear Solid V: The Phantom Pain. The control of the ball, the physics in the game, and the feel of a match are all enhanced thanks […]

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