Tribute Games announced Mercenary Kings will release for PlayStation 4 on April 1.
Mercenary Kings originally started life as a Kickstarter funded project. Tribute Games exceeded their goal of $75,000 and raised a total of $116,064 for the game. During E3 2013, Tribute took the stage during Sony’s press conference and showcased the title as one of the premiere indie games for the PS4. A playable version of Mercenary Kings was also made available on the show floor.
Using Steam’s Early Access program, an early playable build of Mercenary Kings was released in July. During the Early Access period, players could experience the game while also providing valuable feedback to Tribute. Our preview of the game noted its potential despite an initial lack of content. Since releasing on Early Access, Tribute has updated the game with fixes, added additional content and more.
The PS4 release of Mercenary Kings was originally aimed for winter 2013 but more time was needed to work on the game. As a bonus, Remote Play on PS Vita is available at launch. The completed version of the game will include over a hundred missions, new weapons, new areas and new bosses.
In Mercenary Kings, players control Empress or King, two members of the elite Mercenary Kings. Sent to Mandragora Island, players need to rescue Dr. James Neil from C.L.A.W. who wishes to use the Mandrake Formula to take over the world. During missions, players will collect materials that can be taken back to their base camp and crafted into weapons. Over 300 gun parts and more than 100 knives can be crafted, making for tons of possibilities.
Throughout its Early Access period, Tribute’s updates have evolved the game beyond its rough beginnings. A lack of content and customization might have prevented some players from sticking with it. But experimenting with weapons proved to be a fun mechanic–especially when a powerful gun could be made out of a trombone or something else ridiculous.