trending / - - - - - - - - -

trending / playstation 4 - ni no kuni - halo - wii u - bungie interview - ces top picks - radeon hd 7850 - woods pga tour

Killer is Dead E3 Impressions

/ Jul 5th, 2013 No Comments

Killer is Dead

[adsense250itp]XSeed Games came to play at E3 2013 with a playable demo of the latest SUDA 51 joint, Killer is Dead. In January, GungHo Entertainment announced the acquisition of Grasshopper Manufacture so Killer is Dead will be the last game from the house of Suda as a freelancing studio. While both XSeed and Grasshopper have had some acquisition/merger shake-ups since the game’s announcement in April, everything that XSeed has released about the game — from the surreal trailers to character art and screenshots — has been highly promising. While most gamers were lukewarm on Lollipop Chainsaw, fans of the developer felt encouraged by the Killer7 meets No More Heroes’ art style for Killer is Dead. The game is seemingly going back to the roots of what made Grasshopper and Suda 51’s game so memorable, iconic and unpredictable.

There were two version of the Killer is Dead demo available at XSeed’s booth. One had Mondo Zappa fully upgraded with extra health on a nearly final build of the game. The other was a prototype build that needed an XSeed booth attendant to boot it up specifically. This build featured no upgrades and essentially mirrored a hardcore mode for the game. The demo showed off the mission, “The Man Who Stole Her Ears”, in which Mondo Zappa has to hunt down Victor, a ghoulish soul who stole the life essence of a musician named Jubilee who could control the emotions of people through songs. Victor’s compound has an industrial vibe full of skeletal enemies from basic sword fodder to mid-level to mini-bosses, all leading up to the confrontation with Victor.

Gameplay in Killer is Dead features some of the best controls in a Grasshopper game. Gone are the tank controls of Lollipop Chainsaw and the oddly restrictive and awkward motion controls of No More Heroes. Killer is Dead has a sense of fluidity in its controls that plays closer to some of the better action games on the market, but married with the sublime surrealness of a Suda 51 game. Mondo Zappa has two main weapons in the demo, his trusty katana and his cyborg arm. The katana slashes are smooth, quick and lead to fast-paced action. These quicker motions pair well with the sluggish heavy attacks of the cyborg arm that can be used to break enemy attacks, which is necessary for the mid-level and mini-bosses who will guard against normal attacks.

Killer is Dead

Killer is Dead has a unique art style.

When in the thick of combat, Mondo has a good amount of options to deal with enemies. He can dodge attacks which, if timed right, leads to a useful parry attack that helps manage larger crowds of enemies. The adrenaline burst is a useful skill that can help give added attack power in a pinch.

Certain portions of the demo had enemies or targets scattered out of reach. Mondo can use his cyborg arm as a ranged attack that uses up a blood meter. When the meter is full, the arm acts as a machine gun, allowing the player to quickly deal with enemies. When the meter runs out, it acts as a single burst attack, which is a bummer but can still get the job done. Killing enemies drops items that will heal Mondo, refill the blood meter or used as currency to purchase in-game upgrades or items.

The demo was tough, so action fans looking for a challenge have something to look out for later this summer. Despite the difficulty, Killer is Dead looks to be shaping up well. It has the Suda 51 weirdness that people want, but finally has the combat and controls that sing well. The game is slick, both visually and mechanically. Killer is Dead finally seems to bring the gorgeous art often featured in Grasshopper games to its full glory. The story seems bizarre and heady, which should be fun to dig into upon release. There is plenty to be excited about when Killer is Dead launches in North America on Aug. 27.


Kalvin Martinez

Kalvin Martinez

Senior Editor at Gaming Illustrated
Kalvin Martinez studied Creative Writing at the University of California, Santa Cruz. He writes reviews, prose and filthy limericks. While he is Orange County born, he now resides in Portland, OR. He is still wondering what it would be like to work at a real police department. Follow Kalvin on Twitter @freepartysubs
Kalvin Martinez

Latest posts by Kalvin Martinez (see all)

tags: , , , , , ,

Related Posts

NBA 2K21 Preview

NBA 2K21 Preview

Aug 28th, 2020No Comments

The Yard Madden 21

EA Gives First Look at The Yard in Madden 21

Aug 13th, 2020No Comments

FIFA 21 Ultimate Team

What’s New in FIFA 21 Ultimate Team

Aug 12th, 2020No Comments


PGA Tour 2K21 Preview

Aug 6th, 2020No Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

Verify That You Are Human... *

Top Articles

Tennis World Tour 2 Review: Double Fault? Sep 30th, 2020 at 6:00

Ageless Review: Definition Sep 15th, 2020 at 6:00

Moonlighter: Between Dimensions Review: Gauntlet Sep 14th, 2020 at 8:59

Neon Abyss Review: Tick Tock Sep 3rd, 2020 at 10:21

Evan’s Remains Review: Honey Pot Aug 31st, 2020 at 8:49

PGA Tour 2K21 Review Aug 20th, 2020 at 5:00

Neverending Nightmares Review: Wake Up! Aug 10th, 2020 at 9:25

Resolutiion Review: Allegoravania Jul 16th, 2020 at 7:00

Persona 5 Royal Review: Bang Bang Jun 12th, 2020 at 5:00

Darksiders: Genesis Review: 2 Guns May 11th, 2020 at 5:00