Carl Armstrong / Sep 5th, 2012 No Comments
In the past when programmers and game creators name their titles they usually match the theme to the game. Some examples include something like Mario Bros and Halo, and if you saw my review of Inversion that makes sense, too. I couldn’t exactly find the parallel between Hyrbid and the actual concept of the game. Here you have a 3rd person shooter that has the feel of a rail shooter at the same time. I guess if they are saying that’s their idea of Hybrid then I guess I get it. Anyway this XBLA game is completely online and offers up some fast game play with a good serving of customization. Along with good sound you can get lost in the title for a few hours if you wanted to.
Hybrid Video Review
Spectre-Man who? (Presentation)
You play as either a Variant or a Paladin, sorry folks no Ret. builds allowed, you embark on many classic shooter game types like team death match, kings etc. You’re divided into two teams of three, and before your game begins you select your primary weapon, an ability and a specialization. Abilities allows you to be an offensive type player where you can use grenades etc, or defensive where you can increase armor for a limited amount of time. Specialization allows you to double up so you can increase your overall armor rating by more, or attack power or go of more experience points. Add that to the armory where you can add more weapons, armor, addon’s and you have room for a lot of customization for different experiences. This isn’t new, but one thing I found fresh was the map selector in the pregame section. Instead of just picking a match type and waiting in a lobby for a match you can scan the globe for hotspots, where ever the action is, plop yourself there then pick a game type. You then partake in a tug of war situation where as the more games you play in that area, and the better you do, the game shows your progress in that area, your goal then is to get the hotspot area in the middle. The result if you get there is more exp, so there is an even bigger incentive to winning. A gripe that some players may not is the inability to make private games, and we’re not sure why they omitted this.
Jet Jaguar-Wha? (Gameplay)
The title has nothing to do with this part but the characters in the game reminded me of several movies I watched as kid growing up. As mentioned earlier, the pacing of the action is quick, the legal limit in the CA was higher then my accuracy. As you level up and gain xp you earn more weapons. If you’re a fair weather shooter fan it should take you till about level six or seven until you get a feel for the game and start putting up decent numbers in the K/D ratio. One thing that may hinder your progress is the inability to go where you want, your character only moves by flying, strafing and hopping over cover. Flying from one area to the next can leave you vulnerable if you don’t plan your moves, you can always change your mind and retreat but you’ve been warned. If you execute a few kills in a row you are allowed to call on some support just like ind COD, 3 kills you can use a Warbringer a huge hovering vessel that shoots opponents, 6 you get a stalker a small faster version of the Warbringer that does more damage and more.
I didn’t want to quit this game in a haste to write my review, I’m not saying it’s amazing but it’s a fun game. Will I be playing this a few months from now? Probably not, but if you have a few credits to spare give this game a try. The few issues I had did not out weight the positives. 5th Cell did a nice job being this is their first release for the Xbox 360. I’m still trying to figure out the Hybrid part, if anything should have been called Mech-Flyer Wars or something.
tags: review , xbla