Guilty Gear XX Λ Core Plus R (PS Vita) Review
Kalvin Martinez / May 2nd, 2013 No Comments
Guilty Gear XX Λ Core Plus R is a fighting game for the PlayStation Vita. Arc System Works is the developer for the entire series and as such developed the game. In addition to the popular Guilty Gear series, Arc System has a long history of developing fighting games like the popular BlazBlue series and Atlus‘ Persona 4 Arena. XX Λ Core Plus R is the fifth update of Guilty Gear XX featuring new balancing, some update move sets and newly tournament legal characters. Guilty Gears XX is the third game in the Guilty Gear series, which follows storylines of multiple characters drawn by Daisuke Ishiwatari. So does Λ Core Plus R provide a satisfying fighting game experience on the go? Read on, dear reader, to find out.
Each fighting game features its own specific focus whether it be on guarding, counters/reversals or special moves. Guilty Gear XX Λ Core Plus R focus is precise chaining of combos and knowing which moves flow into one another to make sure that the enemy is nothing but a rag doll caught in a vortex of aerial and ground combos. It is a system that is hard to master and for new comers, it might seem impossible to penetrate. However, that is not the case. For anyone having issues gaining traction in matches against the computer, simply play around with different characters because there is bound to be a play style and move set that will appeal because the game features a largely diverse cast of characters. Once a player learns how to chain a few basic combos into each other, the game opens up and becomes an addicting experience. For veteran and experienced players, there is bound to be more appeal in the balancing of the roster and introduction of newly legal characters. The controls work well in the game and feel well with the exception of the touchscreen integration, which seems sort of thrown into the game. Λ Core Plus R offers plenty of modes to try out for gamers with its Story, Arcade, Survival, M.O.M. and Mission modes. So, there is plenty of opportunities for players to test the mettle against the computer and an Ad Hoc mode for players who want to face off against their buddies.
Graphics and Sound
Λ Core Plus R features the wonderful hand drawn characters models by creator Daisuke Ishiwatari. The characters and background all have a great life to them. Even in the frenzy of gameplay, everything runs smoothly and looks great. There is a good amount of fluidity to how fighting in Λ Core Plus R that looks wonderful. The single issue with the game is the bars on the side to preserve aspect ratio. While it is a difficult quandary to criticize the game for this consideration, it is distracting and almost is a waste of the Vita’s large display. The soundtrack features the heavy metal sound that has been a signature of the series. It is good, but the mileage of the music will vary depending on gamers’ musical preferences. It is a specific style that marries well with the art direction of the game though. Λ Core Plus R has Japanese voice track for the characters and it helps add to the anime vibe of the game.
Guilty Gear XX Λ Core Plus R is a solid game. While it has a more hardcore bent than most popular fighting game franchises, it is not completely impenetrable to fighting game rookies. However, since it mainly an update to prior version of the game, its largest draw will be to fans of the series and those who take fighting games seriously. Although, for Vita owners looking for a game that will offer plenty of bang for the buck, some intriguing (and often funny) story and smooth and fluid fighting gameplay then Λ Core Plus R has plenty to give.
tags: arc system works , blazblue , Guilty Gear XX Λ Core Plus R , Guilty Gears , Persona 4 Arena , PlayStation Vita , ps vita , reviews