GTA 5: 10 Things It Needs

GTA 5

GTA 5

GTA 5 information has been released in modest side chunks in recent weeks by Rockstar as fans slowly brace for more information about this much anticipated game. Not much is known about the game, however, it already appears to be graphically amazing with an incredibly large setting. Players will be heading to Los Santos for the latest installment of the franchise. That means players will experience a vast environment with multiple climates and terrains. Unfortunately, the setting is just about all Rockstar has revealed at this point. While early screenshots have given subtle hints at the new experience, fans can only speculate on the features to be included in the game.

GTA 5 will likely be integrating new ideas based on successful Rockstar titles such as Red Dead Redemption, L.A. Noire and Max Payne 3. Rockstar could blend the best features from those games into the latest version of GTA. If the company wants to provide a worthwhile successor to the GTA series, Rockstar should integrate these suggestions into GTA 5. If you haven’t read it yet and want more GTA 5 news, be sure to check out our provocative article, Will GTA 5 be a Return to Form? as well as our GTA 5 Rumor Roundup.

10. Animals

The franchise has largely ignored the fact that cities have animals, pigeons aside. Rockstar gets the benefit of the doubt for this one. Perhaps previous consoles or games were not graphically advanced enough to contain animals. However, tons of species roamed the land in Red Dead Redemption. The developer has shown the ability to do so and it needs to be integrated into GTA 5. Although the main character probably will not be skinning buffalo for their hide, seeing stray animals and pets would bring an added level of realism to the franchise.

9. No Annoying Phone Calls

Grand Theft Auto 4 was fun. Unfortunately, the constant calls from the protagonist’s friends ruined some of the fun. Supporting cast members often called main character Niko Bellic to ask him to perform various meaningless side tasks. Getting drunk or bowling with friends was entertaining at times but the joy quickly wore off. When feeling ignored, Niko’s friends would constantly bug him. Calls even came in while players were in the middle of missions. The worst part is that each friend provided a special ability or service that could only be unlocked if their like for Niko was high enough. Although having the option to play mini-games with others is a solid addition to the game, it should merely be an option that could be ignored.

8. Better Side Missions

Speaking of side missions, they have become more bland and pointless. Gamers had no real incentive to complete tasks outside of the main story in GTA 4. Occasionally players would get money or some other type of compensation, but there was still no significance to them. Of course, they are side missions so they cannot have too much influence on the main campaign. However, side missions should at least provide some context to the game’s main storyline.

7. Car Modifications

Now that GTA is going back to San Andreas, car modifications should also be making a comeback. Players have always had somewhere to store their vehicles for future use in the GTA series. Customizing a lowrider with new paint jobs and rims was a fun aspect in the series’ initial run in San Andreas. GTA 5 should combine those features and take modification options a step further. Rockstar could easily take some tips from the Midnight Club franchise in importing car customization capabilities.

Grand Theft Auto V

6. Character Customization

One of the more interesting aspects of GTA San Andreas was the ability to change the overall appearance of main character Carl Johnson. Players could not only change his clothing and accessories, but also his hair style and size. If gamers forced C.J. to eat too much Cluckin’ Bell, he would begin to gain some extra stomach mass. If players chose to keep C.J. in the gym, he would start to gain muscle mass. These alterations also affected gameplay. Niko Bellic could only change his clothing. Changing the main character’s appearance helps to give him personality and develop a closer connection to the player.

Page 1 of [2]

Ryan Bloom

Ryan Bloom

Associate Editor at Gaming Illustrated
Ryan Bloom is a writer and avid gamer from Santa Ana, CA. He received a B.A. in Communications with a minor in American Studies from California State University, Fullerton in 2010. Follow him on Twitter @BloomsTweets.
Ryan Bloom

@BloomsTweets

Associate Editor, News & Preview Lead, Game Reviewer for @GamingIllustrat, professional writer and multimedia journalist
not sure what the new Xbox will be called but pretty sure it'll have some stupid slogan stated a million times tomorrow - 2 hours ago

Pages: 1 2

TAGS: ,
  • pwnage3vrywhere

    I’m pretty sure that they will never add animals. PETA would be all over them if you could go around shooting up dogs.

    • kreuzn

      Yeah god forbid we have the ability to shoot animals in a video game. But driveing on the sidewalk and running over hundreds of innocent humans? Thats passable.

      Lol I agree with you, but peta is completely rediculous. But I really could care less if animals are in the game or not.

      I just wish that one rumor about dogs never came out.. now every 12 year old who owns a keyboard is spamming up forums about how they want a dog to watch their house and attack intruders blah blah blah.

  • Jonathon

    Do you think it will be on the GENS we have now?

  • Shrimp

    More than half your ideas suck, I’m so glad you have no say in the making of any game.

    • Steve

      Shrimp, your name is perfect, you are a worthless … [GI Editorial staff edited this ... let's just say Steve doesn't agree with you, k?].

    • fildred

      I agree with shrimp. Have you even played GTA? There already is a checkpoint system AND a way to ignore the friend phone calls. There was a huge amount of comedy integrated into GTA IV in wonderfully subtle ways, not to mention some of the more overt instances like the entire radio. Dead Eye? No, that’s perfect for RDR and MP, not for GTA. GTA IV’s cover system was engaging and felt gritty and real. Animals are a needless addition in a cityscape, if you want an rpg go play an rpg…some of your ideas on the first page are passable – I doubt many players will mind car customization or player appearance shifting based on behavior – but GTA NEEDS these things? No. Most of your ideas need to be avoided.

    • kreuzn

      I agree.

  • MJ

    i disagree with half ur ideas, i mean dead aye in gta no bloody way. Its too easy to kill everyone in gta to start off with, never mind making it easier.

  • Jeff

    I like all of these ideas. The one I am hoping for the most is checkpoints.. OMFG, it pissed me off to have to do the “easy” part of the mission over and over, which could take 5 minutes or so. Close second would just be the fighting/shooting mechanics.. It’s too loose and random

  • Runt

    Why do we not yet have to fill our vehilces with gas? Imagine trying to evade the police, while being chased, with limited amount of fuel. It would add an extra “fun” factor to the game.

  • Yup

    Many of your idea’s do sick but the Animal one. What you mean shooting in slow motion sometimes like Max pAYNE? It’s fine, leave it alone, leave that to MAX PAYNE, not GTA. FTW I get full satisfaction killing my enemies slow motion or not

  • Brad

    Adrenaline pulls will see the light of day in GTA 5 due to the drug trade. It will act just like bullet time for a short duration.

    • kreuzn

      Let me guess, you heard that from someone who used to work at rockstar? Or someone whos brother/dad/cousin/friend works at rockstar and got on a forum to spread the word? Don’t be gullible.

      If you didn’t hear it directly from rockstar, it isn’t true.

  • Abel

    Also I wish they made something where you can drive your desired vehicle to a mission with out losing it during the mission. I hated how I would drive my car to a mission and it would disappear when the mission starts or ends and I would have to go find that car again to go save it in my parking spot outside the safe house

  • Dude

    You are WAY off. Bullet time?? No, thank you.

  • Cman

    I completely agree with this article. Frankly, the lack of ALL of these elements is why, to this day, GTA IV is the ONLY game that I have not played through to completion and most likely never will.

    I am a gamer with average skill. I get killed. The lack of checkpoints turned GTA 4 into a maddening and exhausting experience.

    And it was way too serious and dealt with way too many serious issues: disillusionment with the American dream, the consequences of violence, persecution of same-sex oriented persons… GTA IV tried to carry more weight than a video game can possibly bear and, IMO, collapsed under that weight.

    I hated GTA.