EA Sports announced a host of new gameplay enhancements featured in the upcoming Tiger Woods PGA Tour 14. The features include era-specific equipment and more realistic presentation.
Developer EA Tiburon made the changes based on feedback from the gaming community. The latest installment of the golfing sim will deliver greater authenticity and blur the line between real golf and video game golf.
Presentation in the game has been revamped to give players the feel of an authentic PGA Tour broadcast. As on a television broadcast, data, scoring and presentation will be based on each situation. Statistics for categories such as driving distance and putts per hole will appear throughout each round, allowing virtual golfers to track their performance against the field. More than 3,300 camera shots, including overhead, close-up and green-side angles will be used in the game.
Tiger Woods PGA Tour 14 adds 24 unique golfer swing styles for complete customization. In addition to swing style, users can tailor their created golfer by selecting power versus control, fade versus draw, trajectory and handedness.
The Strike Meter has been improved for consistency with a properly executed stroke. This year’s game adds a left to right movement to the Strike Meter in situations such as facing hillside lies, creating a real life ball striking experience.
Additionally, Tiger Woods PGA Tour 14 introduces a fifth difficulty setting. The simulation difficulty is designed for gamers who want to experience the life of a professional golfer. The swing meter, green grid, zoom to aim and other aids are disabled. Players can take advantage of the new advanced shot shaping feature to work the ball and use creativity to make it through the course. This is a unique test of skills for hardcore fans and amateur golfers.
Tiger Woods PGA Tour 14 launches on March 26 for Xbox 360 with Kinect support and PlayStation 3 with support for PlayStation Move for $59.99. As is par for the course, EA Sports Season Ticket subscribers will get full digital access to the game three days before retail launch.