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E3 Coverage: EA Press Conference

/ Jun 7th, 2012 No Comments

EA E3 2012 Press Conference

EA E3 2012 Press Conference

EA E3 2012 Press Conference

E3 is finally here, there is always so much to divulge in so little time, but looking at what EA had to offer to kick off the opening day, there was some intrigue but some things to yawn at as well. We’ll have plenty of more coverage as the week continues, hopefully we’ll find parking when were out there since the LA Kings are the toast of the town and LA is a buzzing to sip from Lord Stanley’s Cup – it’s going to be a complete mess in a good way over the next few days.

Back to EA:

Deadspace 3

Deadspace 3

Dead Space 3 – looks like Mass Effect in the snow, the graphics though seemed to get an upgrade for the previous title and lets face it this is not a PG title by any means, ear muffs for younger players…

Madden 2013 boasted about its new infinite engine which adds more animation to the overall gameplay, so say if you’re running with the ball and a defender hits your players left leg, it will affect his balance but it won’t follow tradition where, once you hit that tackle animation you knew your guy was going down. Not anymore says EA … this is a welcomed addition to the Madden franchise, it only took ’em some 7 years to catch up to what NFL 2k did years ago with its tackling engine, but later is better than never. I’m not gonna go into the weird exchange between Cam Weber and Michael Irvin after number 88 joined him on stage to talk about the new career/franchise mode. The intro though with Ray Lewis, top notch though I feel Ray could motivate you to buy pamper diapers if need be.

Battlefield 3 Premium showcased 20 new weapons, 10 new vehicles, more maps… all and all the ability to own all 5 expansion packs and the ability to download new content thru March of next year. Based on crowd reaction it seemed like we got a more “meh that’s pretty cool” reaction. Playstation 3 owners can take advantage of this deal now while Xbox and PC owners can next week.

BioWare showed off the newest update to the Old Republic, including a group finder, custom interfaces, as well as outfits, and a new race the Cathar. It was only yesterday that hordes of fans — including myself were running over each other trying to get in line to try the MMO. BioWare has done an amazing job catering their game to their fans, where it took months, years for fans to get what they wanted in WoW, almost everything the community has asked for has been delivered at record pace.

Sim City was back and seemed to show that its going back to the old school, also included in the upcoming title is a new multiplayer mode, only time will tell but I feel this is something fans have missed.

Medal of Honor Warfighter showcased the new Frostbite 2 engine which looked really smooth, also now players can go up against each other as SEALs, the SAS, and Spetsnaz.

Probably the one big surprise was partnership with the UFC. President Dana White joined the stage and confirmed the news. Alas though no game footage, go figure this was probably the one big headline coming from EA.

Need For Speed Most Wanted is trying to keep its core audience with achievements and a formula that kinda of reminds you of SSX in terms of Multiplayer competition and rankings.

Crysis 3

Crysis 3

Finally, Crytek CEO Cevat Yerli, brought out the pain in any graphics cards rear end in Crysis 3 to the forefront. The jungle stage, featuring crates, skyscrapers covered in lush greenery etc looked amazing, and the game-play was by far was the smoothest of any game seen in the press conference. If you have a high quality graphics card there’s a reason for it if it can handle this title when it comes out next year, probably the best sandbox shooter in 2013.

All and all nothing too surprising from EA, a new partnership, a couple of games that will turn some heads, what I gathered from this conference is that EA is more focused on making better games and building a more connected community and they are heading in the right direction from that standpoint, what it wants to do in the future though remains to be answered.

More from E3 as we continue our coverage this week.

Carl Armstrong

Carl Armstrong

Associate Editor at Gaming Illustrated
Carl Armstrong has been with GI for over four years, serving as a review writer, on-site reporter and Associate Editor. He's worked as an award winning radio show producer for The Mighty 1090 sports station, Xtrasports 1360 and was the executive technical director for the San Diego Chargers radio network from 2008-2012.

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