Diablo II – Posse or Entourage?
Greg Gibson / Nov 28th, 2002 No Comments
One of the more interesting aspects of Diablo II and the Diablo II Expansion series, is the Necromancer and Druid characters, respectively. While much is usually written in the game reviews about how the game plays, the story line, etc. etc., this TFHGaming Commentary focuses on these two character classes… and for good reason. All players of Diablo II are immediately ask to make a crucial choice in the game – what is your character?
I believe that a great deal of psychological and social insights is evident through the player’s character selection process:
Depending on the player’s sexual orientation/preference you can be either a MALE or FEMALE player. This is particularly handy in case the transgendered wish to play the game – seems a very politically correct thing for BLIZZARD to do, doesn’t it?
In any event, macho-types (or those overcompensating wimps) will pick the Barbarian/Amazon class and happily go off slashing and bashing. Meanwhile, the nerds will seek revenge through the Wizard/Sorcerer to utilize the powers of the ether to vaporize, incinerate, poison, and incarcerate their enemies (wishing all the while that they could do this stuff in real life).
As a side note, the Paladin is for those players who feel guilty, or have overly dominating moms, and have a subliminal need for forgiveness – i.e., if you kill enough monsters and do good, you achieve salvation. Amen! Well, I’m saving the rest of this line of thought for my impending article in PSYCHOLOGY TODAY.
But we digress… the real purpose of today’s article is to highlight the two character classes which epitomize today’s society – the Necromancer and the Druid.
You certainly have to give the BLIZZARD team a well-deserved round of applause for the delight that the Necromancer/Druid characters create. After all, here is the hero, surrounded by totally dedicated minions – all willing to fearlessly go into a battle to the death to protect their beloved Master.
But behind these characters, wrapped in Freudian mystery, is the subtle political battle of Republicans and Democrats! Yes – I know you are incredulous… but it is true – part of Diablo II is a political commentary on our times. I offer for proof:
The Necromancer is the epitome of Republican values :
· Independently raising up their own dedicated followers in the spirit of free enterprise
· Rallying the troops to oppose the tyranny of oppression – doesn’t your battles in the deserts of Act II look a whole lot like Desert Storm? Look again at the Infantry (Skeletons), Tanks (Golems), and Technology (Skeleton Wizards with Lightning, Napalm, and Gas attacks)!
· Viewed as being somewhat out of touch with the younger generation, as evidenced by being really happy with being around other really old things
The Druid is the epitome of Democrat values :
· Fixated on trees, vines, birds, and critters
· Absolutely aligned with the “GREEN” movement
· Viewed as being more worried about the environment, than with people (note: TFHGaming has confirmed that there is no truth to the rumor that BLIZZARD is offering a free membership in the Sierra Club).
· Utilizing the “VINE” (ever notice how remarkably phallic it is?) to skewer things all over the map [Ted Kennedy and Bill Clinton must have worked for BLIZZARD at some time]… run Monica run…
So however you align politically, there is a Necromancer or Druid character for YOU!
Just remember that as you roam the countryside, raising armies out of thin air, and maintaining them without benefit of working for their food or sustenance – this is just like how our government works, isn’t it?
In conclusion, I leave you to ponder this last conundrum – Your army can be viewed in one of two ways regarding the large group of characters accompanying your Necromancer and Druid all over the map. So what do you call your “army”?
In Texas – it is a posse!
In California – it is an entourage!
Enjoy the game…