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Destiny’s Loot System Detailed in New Trailer

/ May 6th, 2014 No Comments

Destiny

Sony released a trailer for the upcoming sci-fi shooter Destiny which details the game’s weapon and armor system.

Destiny rewards players for taking on difficult missions across the galaxy in the form of loot. Armor and weapon upgrades are often rewarded based on difficulty of the mission, what kinds of enemies are defeated and more. Players’ equipment can be further customized to add even more variety to gameplay.

Unwanted gear earned during the course of the game can be broken down into raw materials. These can be used to reinforce weapons and grant them new effects or bonuses. Elemental-type damage can be applied to weapons in the form of Arc, Thermal or Void damage which also stacks on top of the weapon’s base damage.

[adsense250itp]Three weapon categories exist in the game. Primary weapons consist of guns like autorifles and hand cannons, Special weapons could be shotguns or sniper rifles and Heavy weapons account for rocket launchers or belt-fed machineguns. As an added bonus, a player’s arsenal can be accessible by any Guardian character they create of any class. Bungie’s artists and designers have fine-tuned the weapons so they feel appropriate in the world of Destiny.

Armor is important for defense and augmenting class stats but it is also a reflection of style for a player’s Guardian. Low-level, base armor is very standard throughout the course of the game. However, more stylishly designed armor can be earned at higher levels by beating end-game content like raids and strikes. Bungie commented that the armor is aesthetically designed to stand out, look cool and make other players jealous.

Bungie is using a private loot system in Destiny. This means that whatever gear or even ammunition appears in the game is unique to the individual player. This means players on a team are never competing for ammo or nice equipment.

Destiny releases Sep. 9 for PS4, PS3, Xbox One and Xbox 360.

Destiny Weapons and Armor Trailer

Quick Take

Bungie’s current push of information for Destiny is gearing up excitement for more reveals at E3. Even with the heavy inspiration from Halo, the social and MMO aspects of Destiny are setting it apart from most shooters seen this year. If Destiny can build upon its world and provide satisfying end-game content, Bungie could have a winning formula on its hand.

 

Ben Sheene

Ben Sheene

Senior Editor at Gaming Illustrated
Ben is from Kentucky where he originally began playing games (an activity he still continues to this day). With a love for writing he graduated from Centre College with a BA in English. He recently moved to California to pursue whatever future endeavors were there. A passion for music, gaming, blogging, and existing keeps him up at night and crafts him into the person he is today.
Ben Sheene

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