Deliver Us The Moon Preview: Dark Space
Greg Johnson / Jun 29th, 2016 No Comments
When the Xbox One first released, Microsoft didn’t have much good will with independent developers, but the company has made great strides since then. This is evident at E3 2016, as indie games were scattered throughout the Xbox booth.
One such developer, KeokeN Interactive, brought one of the more fascinating titles to the show floor this year. During our demo of Deliver Us The Moon, we explored a derelict space station, encountered a robotic companion, and touched foot on the moon.
And There Was No Response
It is the future, and the Worldwide Space Agency (WSA), an amalgamation of Earth’s various governments, has been established to combat the depletion of the planet’s resources. Sadly, bickering between the various countries got in the way. With extinction on the horizon, one astronaut has taken it upon himself to attempt a final mission to save humanity.
Deliver Us The Moon is clearly a very cheerful game. Actually, it is very serious. Players will have to solve puzzles with a lot at stake: the Earth.
My Robot and Me
Our demo began by docking at the space station attached to the Moon with the mission to turn the station back on. Gameplay is very straightforward and simple to learn. The joystick is used for movement and one-button interactions with various parts of the space station make up the majority of gameplay.
During the first half of the demo, I was alone attempting to get an elevator working to travel down to the surface of the Moon. The atmosphere is incredibly eerie — the base is completely empty, save for a few flickering lights.
The atmosphere kept me in a heightened state of anxiety as I crept about the station. The demo featured one jump-scare moment, but I got the feeling that this game wouldn’t be based mostly in horror.
The visuals and attention to detail is nothing short of mesmerizing. Dust particles gently float in the air of the space station. The Earth and Moon both shine brightly out of windows.
After getting to the surface, I was confined in a facility and had to find a robot named ASE (All-Seeing Eye). ASE is able to access terminals and provide help in other ways. The robot is an obvious homage in appearance to the “Space AI” of Portal 2.
Upon gaining ASE, I utilized its abilities to exit the facility and reach the surface of the Moon. As soon as I did, there was a lunar rover nearby for me to presumably hop into, though I don’t know for sure as this is where the demo ended.
Straight to the Moon
There is much more to come with Deliver Us The Moon that we didn’t get to experience at E3. Oxygen management is expected to be a major element of gameplay and survival mechanics will also be featured. However, our demo showed that KeokeN Interactive is creating something truly unique.
Deliver Us The Moon is set to release the third quarter of 2016 on PC.
tags: Deliver Us The Moon , Deliver Us The Moon Preview , e3 , E3 2016 , KeokeN Interactive , preview