Built on the Unreal Engine 4, developers Zombie Studios and publishers Atlus will stimulate gamers to a psychological exhilaration.
Daylight is built from the ground up to revitalize the horror gaming experience with a new environment simultaneously. As soon as a new game is played, the content and structure is alternated by each playthrough, assuring no two experiences will be the same.
The asylum setting of Daylight illustrates new groundbreaking, up-to-date graphics by using the current third-dimensional technology from RealD. It will use each and every particle of processing energy to create awe-inspiring visuals for scare intentions.
Playing essentially as a rat in the maze, the story takes place in a haunted and deserted hospital filled with mysteries and the unknown. Players will have the ability to control a cell phone in the game to navigate as a source of illuminating light. The hidden clues, flares for lighting and each frightening reaction will repeatedly generate to change to a new corridor by the progression through each level.
An interesting feature of this game involves the PlayStation Eye camera that captures each reaction to a scare. Once a reaction is shown from the player the camera will take a picture of the event — from jumping out of your seats to turning away from the television or the occasional scream. Daylight will use the new experience of sharing featured in the PS4 system to stream gameplay footage for friends to check out.
Zombie Studios is well known for creating puzzle games and has worked on titles including a Saw movie tie-in and Super Bubble Pop.
Daylight is expected to be priced under $20 and is set to release in early 2014.