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PS4 Game Reviews

Welcome to the Gaming Illustrated hub for PS4 Game Reviews. Development for the PS4 began in 2008 with Mark Cerny as the system’s lead architect. Sony officially unveiled the PS4 on February 24, 2013 at an event in New York City. On November 15, 2013 the PS4 was released in North America followed by a November 29 release for Europe, Australia and Latin America. A release in Asian territories occurred in December of 2013 with a Japan release of February 22, 2014.

The PS4 retails for $399 (€399/£349/¥38,980). Instead of using the PS3’s complex Cell architecture, the PS4 uses an AMD processor, a CPU of two x86-64 quad cores and 8 GB of GDDR5 memory. A Blu-ray optical drive is used for disc-based games but is not compatible with PS3 discs. Each system includes a 500GB hard drive, a DUALSHOCK 4 Wireless Controller, a micro-USB cable, a Mono-headset (for use with voice chat), a power cable, and an HDMI cable. The DUALSHOCK 4 controller is a variation of previous PlayStation controllers. It features a touch pad, new analog sticks, a headset jack, a lightbar, a speaker, plus the all new Share button which is used for several social features. A PlayStation Camera can also be connected to the PS4 for use in streaming and during certain games.

A PlayStation Plus subscription service is required to use online play in select games but will also allow gamers access to the “Instant Games Collection” which is a monthly service that grants free games on the PlayStation Network every week. With the Share button, gamers are able to record and broadcast their sessions and upload them to many social networking sites. Players can use the PlayStation Vita to Remote Play almost all PS4 titles, expanding the console’s reach. In the future, the PS4 will also incorporate Gaikai, a cloud-based gaming service which will bring in titles across the entire PlayStation library.

Archive for Category: PS4 Game Reviews

The Witcher 3: Blood and Wine Review: Closing Time

/ Jul 21st, 2016 Gamers tend to have weird expectations for downloadable expansion packs and DLC, and the reason for this may be 0 comments continue reading >>

Minecraft: Story Mode Episode 6 – A Portal to Mystery Review: It Was Murder

/ Jul 14th, 2016 Minecraft Story Mode was supposed to end with Episode 5 – Order U, but close to its launch, developer 0 comments continue reading >>

The Technomancer Review: Volts & Jolts

/ Jul 7th, 2016 Fans of Mars: War Logs will find familiarity in The Technomancer, a game that brings the publisher and developer 0 comments continue reading >>

Odin Sphere Leifthrasir Review: Still Got It

/ Jul 6th, 2016 2016 is basically the year of overlooked gems from 2008. For whatever reason, eight years seems to be the 0 comments continue reading >>

Invisible, Inc. Console Edition Review: Sabotage

/ Jun 3rd, 2016 In some ways, Invisible, Inc. is the culmination of Klei Entertainment’s work on Mark of the Ninja and Don’t 0 comments continue reading >>

Uncharted 4 Review: Greatness Awaits

/ Jun 2nd, 2016 One of gaming’s singular joys are the moments. Those astounding, special moments when the images and action on the 0 comments continue reading >>

Dark Souls 3 Review: Die Harder

/ May 17th, 2016 It’s easy to tell if you’re in a PSN or Xbox Live party with someone who is playing a 0 comments continue reading >>

Valkyria Chronicles Remastered Review: War is Beautiful

/ May 10th, 2016 The terms “remastered” and “re-release” have come to elicit different emotions from different people. Some find these remakes as 1 comments continue reading >>

Ratchet & Clank Review: From Humble Beginnings

/ May 9th, 2016 Video games, like all other forms of entertainment and art, are slave to nostalgia. Gamers are constantly trying to 0 comments continue reading >>

Unravel Review: Expertly Woven

/ Apr 13th, 2016 Thirty years ago, video game characters were commonly represented by a handful of pixels and colors. It was a 0 comments continue reading >>