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PS4 Game Reviews

Welcome to the Gaming Illustrated hub for PS4 Game Reviews. Development for the PS4 began in 2008 with Mark Cerny as the system’s lead architect. Sony officially unveiled the PS4 on February 24, 2013 at an event in New York City. On November 15, 2013 the PS4 was released in North America followed by a November 29 release for Europe, Australia and Latin America. A release in Asian territories occurred in December of 2013 with a Japan release of February 22, 2014.

The PS4 retails for $399 (€399/£349/¥38,980). Instead of using the PS3’s complex Cell architecture, the PS4 uses an AMD processor, a CPU of two x86-64 quad cores and 8 GB of GDDR5 memory. A Blu-ray optical drive is used for disc-based games but is not compatible with PS3 discs. Each system includes a 500GB hard drive, a DUALSHOCK 4 Wireless Controller, a micro-USB cable, a Mono-headset (for use with voice chat), a power cable, and an HDMI cable. The DUALSHOCK 4 controller is a variation of previous PlayStation controllers. It features a touch pad, new analog sticks, a headset jack, a lightbar, a speaker, plus the all new Share button which is used for several social features. A PlayStation Camera can also be connected to the PS4 for use in streaming and during certain games.

A PlayStation Plus subscription service is required to use online play in select games but will also allow gamers access to the “Instant Games Collection” which is a monthly service that grants free games on the PlayStation Network every week. With the Share button, gamers are able to record and broadcast their sessions and upload them to many social networking sites. Players can use the PlayStation Vita to Remote Play almost all PS4 titles, expanding the console’s reach. In the future, the PS4 will also incorporate Gaikai, a cloud-based gaming service which will bring in titles across the entire PlayStation library.

Archive for Category: PS4 Game Reviews

Unravel Review: Expertly Woven

/ Apr 13th, 2016 Thirty years ago, video game characters were commonly represented by a handful of pixels and colors. It was a 0 comments continue reading >>

Minecraft: Story Mode Episode 5 – Order Up Review: Fresh Adventures

/ Apr 12th, 2016 Fans thought the big finale was upon them, but Telltale has pulled a fast one with Minecraft: Story Mode 0 comments continue reading >>

Salt and Sanctuary Review: 400 Blows

/ Apr 7th, 2016 There is a thin line between homage and clone. Recent games that drew influence from Dark Souls have walked 0 comments continue reading >>

MLB The Show 16 Review: The Grass is Greener

/ Apr 4th, 2016 If it ain’t broke don’t fix it. Unlike most sports simulations over the years, MLB The Show has very 0 comments continue reading >>

Klaus Review: To Pimp a Cog

/ Mar 11th, 2016 The platforming genre has seen many great additions in recent years. Some focus on delivering a pure, challenging platforming 0 comments continue reading >>

Street Fighter V Review: Hype Strikes Back

/ Mar 1st, 2016 Six years is a long time to go between main entries in a series, especially in today’s video game 0 comments continue reading >>

The Witness Review: Moments of Zen

/ Feb 11th, 2016 Before you start playing The Witness it’s important to remember to take a deep breath and enter a calm 0 comments continue reading >>

Firewatch Review: Slow Burn

/ Feb 9th, 2016 Shortly into my first days as a volunteer fire lookout for the Shoshone National Forest, I was taken aback 0 comments continue reading >>

Gravity Rush Remastered Review: Defying Falling

/ Feb 2nd, 2016 What would it feel like to soar through the sky like a condor or slide across the pavement like 0 comments continue reading >>

Fat Princess Adventures Review: Robust & Full Bodied

/ Jan 11th, 2016 Back in 2009, digital gaming was still a relatively new concept on consoles. The PlayStation Network only launched three 0 comments continue reading >>