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PS4 Game Reviews

Welcome to the Gaming Illustrated hub for PS4 Game Reviews. Development for the PS4 began in 2008 with Mark Cerny as the system’s lead architect. Sony officially unveiled the PS4 on February 24, 2013 at an event in New York City. On November 15, 2013 the PS4 was released in North America followed by a November 29 release for Europe, Australia and Latin America. A release in Asian territories occurred in December of 2013 with a Japan release of February 22, 2014.

The PS4 retails for $399 (€399/£349/¥38,980). Instead of using the PS3’s complex Cell architecture, the PS4 uses an AMD processor, a CPU of two x86-64 quad cores and 8 GB of GDDR5 memory. A Blu-ray optical drive is used for disc-based games but is not compatible with PS3 discs. Each system includes a 500GB hard drive, a DUALSHOCK 4 Wireless Controller, a micro-USB cable, a Mono-headset (for use with voice chat), a power cable, and an HDMI cable. The DUALSHOCK 4 controller is a variation of previous PlayStation controllers. It features a touch pad, new analog sticks, a headset jack, a lightbar, a speaker, plus the all new Share button which is used for several social features. A PlayStation Camera can also be connected to the PS4 for use in streaming and during certain games.

A PlayStation Plus subscription service is required to use online play in select games but will also allow gamers access to the “Instant Games Collection” which is a monthly service that grants free games on the PlayStation Network every week. With the Share button, gamers are able to record and broadcast their sessions and upload them to many social networking sites. Players can use the PlayStation Vita to Remote Play almost all PS4 titles, expanding the console’s reach. In the future, the PS4 will also incorporate Gaikai, a cloud-based gaming service which will bring in titles across the entire PlayStation library.

Archive for Category: PS4 Game Reviews

Assassin’s Creed Syndicate Review: Scream Phoenix

/ Nov 12th, 2015 By all accounts, we should have been able to write off the Assassin’s Creed series after two horribly disappointing 0 comments continue reading >>

Minecraft: Story Mode Episode 2 — Some Assembly Required Review: Two Roads Taken

/ Nov 9th, 2015 The first episode of the Mojang and Telltale Games’ mash-up Minecraft: Story Mode proved to be a great blend 0 comments continue reading >>

Fallout 4 Review: Well Worth the Wait

/ Nov 9th, 2015 War. War never changes. It just adapts to next-gen consoles and improves in almost every way. Fans of the 4 comments continue reading >>

Call of Duty: Black Ops 3 Review: War Ever-Changing

/ Nov 5th, 2015 Call of Duty is just one of those things. People who know nothing about video games often recognize the 0 comments continue reading >>

The Talos Principle: Deluxe Edition Review: Being Human

/ Nov 4th, 2015 What does it mean to be human? How do you classify humanity? Is there a line where an organism 0 comments continue reading >>

FIFA 16 Review: Defense Wins Championships and Annoys People

/ Oct 30th, 2015 It’s hard to deny that soccer is becoming more and more popular in the United States. It has long 0 comments continue reading >>

SOMA Review: Beyond the Sea

/ Oct 29th, 2015 The first time players plunged into the depths of Rapture in Bioshock a feeling of wonder should have swept 0 comments continue reading >>

Tales from the Borderlands: The Vault of the Traveler Review: The New Vault Hunters

/ Oct 26th, 2015 Tales from the Borderlands: The Vault of the Traveler offers an end to the series, but some questions are 0 comments continue reading >>

Guitar Hero Live Review: Redefining a Classic

/ Oct 20th, 2015 I consider myself to be a massive fan of music. There’s something about hearing a song that strikes a 0 comments continue reading >>

Tearaway: Unfolded Review: Richly Layered

/ Oct 20th, 2015 Sometimes a game loses its magic when it is taken from its original setting. Worse is when a game 0 comments continue reading >>