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Archive for Category: Interviews

Baldur’s Gate: DA Interview

/ Apr 18th, 2004 The original Baldur’s Gate: Dark Alliance (BG:DA) made itself a big notch in the console success post thanks to 0 comments continue reading >>

Chuck Cuevas Interview – Fallout

/ Oct 17th, 2003 Being an enthusiastic RPG junkie, I’d be glad to tell you all about the effect the Fallout series of 0 comments continue reading >>

Bill Roper Interview

/ Jun 15th, 2003 WarCraft III: The Frozen Throne is the expansion set to the blockbuster smash hit to WarCraft III. Gaming Illustrated's 0 comments continue reading >>

Bloodmoon Producer Interview

/ May 15th, 2003 Thanks to Morrowind, you don’t have to play with thousands of other people to experience the vast landscapes of 0 comments continue reading >>

TeleX Product Mgr Interview

/ Mar 3rd, 2003 Telex traces its heritage back to the 1930s with the establishment of Electro-Voice and our hearing aid group. Today, 0 comments continue reading >>

XBOX CTO S. Blackley Interview

/ Dec 1st, 2002 As one of the Xbox concept founders, Seamus has been called on to play many roles in the Xbox 0 comments continue reading >>

XFX Product Mgr Interview

/ Nov 1st, 2002 Exclusive interview with XFX Graphics' Lionel Garcia and Ryan Dumas Web site: http://www.xfxgraphics.com XFX is a division of Pine 0 comments continue reading >>

Lionheart Interview

/ Oct 11th, 2002 Despite some recent turbulent times at Interplay, the new games being developed by their role playing division – the 0 comments continue reading >>

Icewind Dale 2 Designer J.E. Sawyer Interview

/ May 25th, 2002 Black Isle Studios, the role-playing game division of Interplay Entertainment Corp., announced on February 4th 2002, that a sequel 0 comments continue reading >>

Command & Conquer Producer Interview

/ Sep 6th, 2001 One of the more anticipated games for the Thanksgiving sales push should be Westwood Studios‘ first great leap into 0 comments continue reading >>

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