BioWare Announces Final DLC for Mass Effect 3
Ethan Smith / Feb 25th, 2013 No Comments
BioWare announced the final solo and multiplayer downloadable content packs for Mass Effect 3. Reckoning, the final piece of multiplayer DLC, is set to launch on Feb. 26. Citadel, the solo DLC, will release March 5. Both will be available for Xbox 360, PlayStation 3 and PC.
As always, the multiplayer DLC will be available to all Mass Effect 3 players at no charge. The solo player Citadel will cost $14.99 or 1200 Microsoft Points, the same price as the previously released Omega DLC.
Citadel is essentially a two-part DLC, a fact reflected by the 4 GB size that requires a double download on Xbox Live.
Citadel’s second part will focus on interacting with squad members, including old squadmates such as Miranda and Wrex. Players will have access to a casino and combat arena, and will be able to furnish their own apartment on the Citadel. While fans have been crying out for more character content since the game’s release, the laid-back and carefree tone of this portion of the DLC seems at odds with the tone of the game as a whole, which tries to invoke an increasing sense of hopelessness and desperation. Shepard playing interior decorator in an apartment he doesn’t actually use while the Citadel docks fill with people being denied entry might strike some the wrong way. BioWare has insistented Citadel does not affect the endings in any way.
Nevertheless, the content will have to speak for itself. The DLC has been under wraps and will not be getting a normal trailer. When asked about content with fan-favorite Thane Krios, BioWare said the answer was “spoiler-ific.” Of course, this obfuscation might just be hype without anything substantive. Unlike that unpolished and overpriced bit of DLC, Citadel was made by the single-player team with “all writers on-deck,” so at very least fans should get some good character interaction.
Regardless of whether or not Citadel delivers, Reckoning does look like it will. The multiplayer update focuses on adding new character classes and weapons. New kits include the Geth Juggernaut (a scaled-down Geth Prime), Cabal Vanguard, Talon Mercenary (a female turian like Nyreen from Omega), Alliance Infiltration Unit (EDI’s robot body) and the Krogan Warlord, who wields a powerful Biotic Hammer. Reckoning corrects one of the major complaints about the Retaliation characters, specifically that most of the character kits were just existing multiplayer assets shuffled around with new ability sets.
As for the guns, Reckoning adds seven new multiplayer weapons as well as new equipment and mods. Guns include the Geth Spitfire Assault Rifle, Venom Shotgun and Lancer Assault Rifle. Fans that have played the series from the beginning may recognize the Lancer Assault Rifle as one of the common weapons from the first Mass Effect, leading some to conjecture that it will be a throwback to the weapon mechanics of the first game. The new equipment and weapon mods include an Assault Rifle Omni-blade and a Geth Scanner.
The revelation of additional character content will likely appease many fans that were dissatisfied with how main characters from the first Mass Effect games were underused in Mass Effect 3.
tags: bioware , citadel , dlc , mass effect 3 , news , reckoning