At E3, a single-player demo taking place during the level Angry Sea was showcased at the Microsoft media briefing. DICE also debuted the 64-person multiplayer match Siege of Shanghai during The Download EA 2013 Preview press conference.
Apart from new maps, DICE also revealed the Frostbite 3 engine will power Battlefield 4 multiplayer. Frostbite 3 will enable Battlefield 4 multiplayer to run larger maps with new levels of destructive capabilities. Emotion capture, lighting and ambient physics will upgrade the level of realism and animation, and immersive audio will also be integrated into the new gaming engine.
Battlefield 4 will also feature Levolution, which looks to be an upgraded version of the software included with the Battlefield 3 DLC expansion pack Close Quarters. Close Quarters gave the player the ability to destroy parts of the environment, enabling the degradation of the infrastructure on select multiplayer maps. Levolution will build upon that software to create new levels of destruction as well as new tactical advantages. Gamers will have the ability to reduce a skyscraper to rubble to alter the battlefield or cut power to a building to cover the enemy in darkness.
Commander Mode has also been announced for multiplayer. Commander Mode will pit two opposing players against each other each with a birds-eye view of the battlefield. Commanders will deliver critical intelligence and powerful assets to their troops to strategically defeat their opponents. Little else has been revealed about the new mode of play but it’s shaping up to be Battlefield’s version of tower defense.
Battlefield 4 is set to release Oct. 29 for PC, PlayStation 3 and Xbox 360. The game will also be available for PlayStation 4 and Xbox One, though a release date has not been officially announced. DICE has not revealed details on if Battlefield 4 multiplayer will feature cross-platform capabilities.
A trailer for Battlefield 4 multiplayer can be viewed below.