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Articles By: Stephen Vinson

Top 5 Most Memorable Boss Fights

/ Jan 24th, 2013 In every great game there is a great boss to defeat. Killing the same old minions gets a little 0 comments continue reading >>

Why Gamers Don’t Want Easy Games

/ Jan 17th, 2013 Over the past decade or so games have really come into their own. Gone are the days of 8-bit 1 comments continue reading >>

GTA 5: Top 5 Cheat Codes It Needs to Bring Back

/ Jan 8th, 2013 GTA 5 has to follow Grand Theft Auto 4 (GTA 4) which might have been one of the most well 6 comments continue reading >>

Graphics in Video Games: Function Follows Form?

/ Dec 27th, 2012   Graphics, or a games visual esthetics, are often the main focusing point on any new game, and developers 1 comments continue reading >>

MoMA and the Question of Video Games as Art

/ Dec 13th, 2012 In November The Museum of Modern Art (MoMA) made the announcement that it would add 14 influential video games 1 comments continue reading >>

Primordia (PC) Review

/ Dec 12th, 2012 A cyberpunk adventure game, Primordia is a retro indie sure to please fans of old school point-and-click adventures. Despite 0 comments continue reading >>

A Year in Review: The Top 5 Indie Games of 2012

/ Dec 4th, 2012 As the Christmas season goes into full swing and the year comes to an end, it is time we 0 comments continue reading >>

The Halo Movie: Past, Present, and Future

/ Nov 26th, 2012 With the release of 343 Industries’ 4th installment in the series, Halo is once again at the center of 0 comments continue reading >>

Amnesia: The Dark Descent and the Horror of Indie Games

/ Nov 12th, 2012 Applauded as one of the most frightening games ever developed, Amnesia: The Dark Descent is survival horror done right. 0 comments continue reading >>

Zombie Genre Exploration – the Lifeless Husk of Creativity

/ Nov 6th, 2012 Zombies are everywhere, be it in first-person shooters or platformers; hell, they’re even in farming games. We’ve been surrounded 0 comments continue reading >>

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