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Advent Rising (XBOX)

/ Sep 21st, 2005 No Comments

SYNOPSIS:
Advent Rising is the first in an planned trilogy of action/adventure games, presented in a movie cinematic format to deliver a gameplay experience similar to that of a big screen action adventure film. AR (Advent Rising) is built on the Unreal Warfare engine, which offers up games a familiar, refined play-dynamics with action-packed adventure and style. Advent Rising has been developed to make a game player feel like they are in the middle of a fast moving action film, involving an engrossing storyline, a memorable cast, as tons of wonderful special effects.
FEATURE LIST
Epic storyline created from the extraordinary collaboration with award-winning, sci-fi author Orson Scott Card
Unprecedented single-player game play allows gamers to play through the thrilling action sequences of a blockbuster movie or game, rather than just watch them
Develop amazing superhuman powers including energy blasts, levitation and energy shields
Wield an arsenal of awesome weapons, all with unique alternate fire abilities
Command a vast array of incredible vehicles including human and alien assault vehicles, hover tanks and flying vehicles
Versatile control scheme that allows for acrobatic movement and precise targeting of enemies while quickly switching between weapons and powers
Players can choose to switch from 3rd to 1st person point-of-view
Downloadable content from Xbox Live and PC online
Originally composed soundtrack performed by 70-piece Hollywood union orchestra and members of legendary choir
Built using next-generation Unreal technology, integrated with the Karma physics engine
Dolby Digital 5.1 support
GRAPHICS
The graphics of Advent Rising are fairly impressive – you'll find the "special effects" and cinematic cut-scenes to be extremely impressive and engaging. Some of the levels are someone repetitive and bland compared to some that are so engaging and eye-popping, but it makes for an overall impressive graphical gameplay experience.
SOUND
The soundtrack is second to none in recent games played in 2005 – headlined by the 70-piece Hollywood orchestra that made an entirely unique soundtrack for this title. The sound effects (explosions, voiceovers, etc) are also extremely well done, making Advent Rising is one of the better sounding games of 2005.
GAME PLAY

The game pits you as a pilot assigned to accompany an ambassador to an enormous alien ship on an historic mission of first contact. Without ruining what proved to be an incredibly engaging storyline, gamers will quickly get involved in an intergalactic struggle for freedom, the power to reach your potential, and overcoming the odds to save the day. The gameplay is driven by the story, plain and simple. It makes the entire game worthwhile, but is spotty by some tough Xbox issues from poor frame rates in action-heavy sequences, to a somewhat difficult targeting system that could potentially make young or novice games frown on the title.

It's surprising the game was released with such an issue as the frame rate is with the XBox version – and I'm not sure what can be said on behalf of the title. Frankly, it doesn't take away from the entire title, but does jar you out a bit of the engrossing story and game. Picky games will whine, others will overlook this negative and see that the game itself, the sounds, environments, and story are plenty of positive.

ONLINE / MULTIPLAYER
Since the movie offers up a linear storyline that takes gamers on an amazing cinematic ride, there's really not much need to play through the game a second time unless you just really loved the game. Going through the title should take the average gamer about 15 to 20 hours, which is a tad on the short side, but considering the overall experience, is satisfying nonetheless. It's been a long time since we're played a game with such a unique and engrossing storyline that Advent Rising boasted. It's one of the top 10 best written storylines for a video game ever in our opinion, and is chalking with potential for the next two releases. The animation, characters, art direction, and script all brimmed with originality and innovation – kudos to Majesco for that.
OVERALL IMPRESSION
Overall, Advent Rising has an engaging storyline that has a great way of sucking a game into the story and forcing them to play it through. The title is one of the more original and well thought out games of 2005, and we look forward to seeing the next two releases in this trilogy. The negative aspects of the title pretty much start and end with a noticeable frame rate lag in heavy areas – which will annoy some games, and for others not make a huge deal. For us, as die hard games, we were surprised the game was released in this fashion, but it didn't really take away from what was a pleasurable gaming experience.

SYNOPSIS:

Advent Rising is the first in an planned trilogy of action/adventure games, presented in a movie cinematic format to deliver a gameplay experience similar to that of a big screen action adventure film. AR (Advent Rising) is built on the Unreal Warfare engine, which offers up games a familiar, refined play-dynamics with action-packed adventure and style. Advent Rising has been developed to make a game player feel like they are in the middle of a fast moving action film, involving an engrossing storyline, a memorable cast, as tons of wonderful special effects.

FEATURE LIST

Epic storyline created from the extraordinary collaboration with award-winning, sci-fi author Orson Scott Card
Unprecedented single-player game play allows gamers to play through the thrilling action sequences of a blockbuster movie or game, rather than just watch them
Develop amazing superhuman powers including energy blasts, levitation and energy shields
Wield an arsenal of awesome weapons, all with unique alternate fire abilities
Command a vast array of incredible vehicles including human and alien assault vehicles, hover tanks and flying vehicles
Versatile control scheme that allows for acrobatic movement and precise targeting of enemies while quickly switching between weapons and powers
Players can choose to switch from 3rd to 1st person point-of-view
Downloadable content from Xbox Live and PC online
Originally composed soundtrack performed by 70-piece Hollywood union orchestra and members of legendary choir
Built using next-generation Unreal technology, integrated with the Karma physics engine
Dolby Digital 5.1 support

GRAPHICS

The graphics of Advent Rising are fairly impressive – you'll find the "special effects" and cinematic cut-scenes to be extremely impressive and engaging. Some of the levels are someone repetitive and bland compared to some that are so engaging and eye-popping, but it makes for an overall impressive graphical gameplay experience.

SOUND

The soundtrack is second to none in recent games played in 2005 – headlined by the 70-piece Hollywood orchestra that made an entirely unique soundtrack for this title. The sound effects (explosions, voiceovers, etc) are also extremely well done, making Advent Rising is one of the better sounding games of 2005.

GAME PLAY

The game pits you as a pilot assigned to accompany an ambassador to an enormous alien ship on an historic mission of first contact. Without ruining what proved to be an incredibly engaging storyline, gamers will quickly get involved in an intergalactic struggle for freedom, the power to reach your potential, and overcoming the odds to save the day. The gameplay is driven by the story, plain and simple. It makes the entire game worthwhile, but is spotty by some tough Xbox issues from poor frame rates in action-heavy sequences, to a somewhat difficult targeting system that could potentially make young or novice games frown on the title.

It's surprising the game was released with such an issue as the frame rate is with the XBox version – and I'm not sure what can be said on behalf of the title. Frankly, it doesn't take away from the entire title, but does jar you out a bit of the engrossing story and game. Picky games will whine, others will overlook this negative and see that the game itself, the sounds, environments, and story are plenty of positive.

ONLINE / MULTIPLAYER

Since the movie offers up a linear storyline that takes gamers on an amazing cinematic ride, there's really not much need to play through the game a second time unless you just really loved the game. Going through the title should take the average gamer about 15 to 20 hours, which is a tad on the short side, but considering the overall experience, is satisfying nonetheless. It's been a long time since we're played a game with such a unique and engrossing storyline that Advent Rising boasted. It's one of the top 10 best written storylines for a video game ever in our opinion, and is chalking with potential for the next two releases. The animation, characters, art direction, and script all brimmed with originality and innovation – kudos to Majesco for that.

OVERALL IMPRESSION

Overall, Advent Rising has an engaging storyline that has a great way of sucking a game into the story and forcing them to play it through. The title is one of the more original and well thought out games of 2005, and we look forward to seeing the next two releases in this trilogy. The negative aspects of the title pretty much start and end with a noticeable frame rate lag in heavy areas – which will annoy some games, and for others not make a huge deal. For us, as die hard games, we were surprised the game was released in this fashion, but it didn't really take away from what was a pleasurable gaming experience.

Carl Armstrong

Carl Armstrong

Associate Editor at Gaming Illustrated
Carl Armstrong has been with GI for over four years, serving as a review writer, on-site reporter and Associate Editor. He's worked as an award winning radio show producer for The Mighty 1090 sports station, Xtrasports 1360 and was the executive technical director for the San Diego Chargers radio network from 2008-2012.

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